Rust Data

rustdata.spaceservers85.113.214.43:28016.ipynb

Run all rust-data · live

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Offline 85.113.214.43:28015 checked 9d ago

myserver

Connect

srv = rust.server("85.113.214.43:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,247 # top 69%
last wipe 9d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct21 Oct23 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 17:25 UTC9d ago 0 NaN running 0
1 Thu 15 Oct, 18:25 UTC12d ago 0 NaN 3 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
85.113.214.43:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 19:03 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average460/525
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average27/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average46/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average209/275
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average78/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average92/150

Quick answers

From the figures on this page.

Population

What position does myserver take in the server rankings?

Player hours over seven days put myserver at #15,247, in the top 69% of the ranked set.

How many players does myserver hold at once?

myserver returns no live count at this refresh, having last been seen 9 days 4 hours ago.

Server facts

What is the Rust version on myserver?

Version Rust network protocol 2634 and build 167781 on Windows is reported by myserver. Joining needs the same protocol on your game; Steam handles the update.

How reliable is myserver, and is it online now?

The latest sample has myserver offline, with a last sighting 9 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 15 October 2026.

In which location is myserver hosted?

For myserver, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 85.113.214.43:28015 is its address.

Map and rules

What rules and settings are recorded for myserver?

No gather rate appears in the name: myserver. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has myserver loaded?

The game generates its map: procedural, on myserver.

Wipe schedule

When does myserver wipe, and how often?

The record for myserver holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 9 days 4 hours ago.

What is wipe day on myserver like?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does myserver appear among Rust Data lists and filters?

On Rust Data, myserver appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on myserver?

The game's server browser reads these tags from myserver: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into myserver?

The manual route: launch Rust, F1, then client.connect 85.113.214.43:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,556 players 11,722 servers online