Rust Data

rustdata.spaceservers85.130.187.220:28017.ipynb

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Offline 85.130.187.220:28015 checked 5h ago

My Practice Server

Connect

srv = rust.server("85.130.187.220:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 1 # peak 3
rank #5,553 # top 25%
last wipe 5d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123414:0015:0016:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020014:0015:0016:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 22 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 16:40 UTC5d ago 2 NaN running 0
1 Thu 22 Oct, 16:16 UTC6d ago 2 NaN 1 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 330014502
Map of My Practice Server
map
Procedural Map
size
4250
seed
330014502
Open on RustMaps

Server

srv.info()
address
85.130.187.220:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 16:40 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average416/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average277/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average42/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average35/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average75/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average94/200

Quick answers

From the figures on this page.

Population

How does My Practice Server compare in the rankings?

Player hours over seven days put My Practice Server at #5,553, in the top 25% of the ranked set.

How full does My Practice Server run?

The current row shows My Practice Server offline; the last response was 5 hours ago. Over the last seven days it averaged 1 players and peaked at 3. Averaged by hour over 48 hours, 14:00 UTC is the busiest, at 3 players.

Server data

How smoothly does My Practice Server run?

Server fps over the last 48 hours averages 126; the floor is 123. Entity numbers reached 111,560, and that includes buildings, deployables and the rest. The memory field tops out at 2,505 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is My Practice Server on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by My Practice Server. Steam updates your game for you, but the protocol must match to join.

How reliable is My Practice Server, and is it up?

The latest sample has My Practice Server offline, with a last sighting 5 hours ago. Count back 1 hours from its reported uptime to get the last restart. Uptime of 30% across the last 5 full days: 36 hours of 120. The first row Rust Data holds for it is dated 22 October 2026.

Where does My Practice Server sit?

No region is published by My Practice Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 85.130.187.220:28015 is its address.

Map and rules

Which rules apply on My Practice Server, and what settings?

No gather rate appears in the name: My Practice Server. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has My Practice Server selected?

Size 4,250, seed 330014502: the procedural map on My Practice Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does My Practice Server wipe, and on what schedule?

The record for My Practice Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 5 days 5 hours ago.

What is wipe day on My Practice Server like?

Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 18 hours in.

Tags and filters

Where does My Practice Server appear among Rust Data lists and filters?

On Rust Data, My Practice Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on My Practice Server?

These tags are published by My Practice Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to My Practice Server?

The manual route: launch Rust, F1, then client.connect 85.130.187.220:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players The server lists 4 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,429 players 11,767 servers online