Rust Data

rustdata.spaceservers85.131.243.59:29015.ipynb

Run all rust-data · live

‹ All servers

Online 85.131.243.59:28015 checked 10m ago

Rust Server

Connect

srv = rust.server("85.131.243.59:29015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 5
rank #6,066 # top 27%
last wipe 18h ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.511.5203:0012:0021:0007:0016:0001:00Wiped Tue 27 Oct, 08:49 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
010020030040003:0012:0021:0007:0016:0001:00Wiped Tue 27 Oct, 08:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 08:49 UTC18h ago NaN NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 50000
Map of Rust Server
map
Procedural Map
size
3000
seed
50000
Open on RustMaps

Server

srv.info()
address
85.131.243.59:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 08:49 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average259/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average32/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average123/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average46/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average48/100

Quick answers

From the figures on this page.

Population data

What position does Rust Server take in the server rankings?

Player hours over seven days put Rust Server at #6,066, in the top 27% of the ranked set.

How many players does Rust Server hold at once?

Rust Server reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 5. The 48-hour sample puts the busiest hour at 21:00 UTC, averaging 2 players.

About the server

How smoothly does Rust Server run?

Server fps over the last 48 hours averages 137; the floor is 83. The entity count peaked at 48,988, covering buildings, deployables and the rest of the world. The memory field tops out at 1,974 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Rust Server?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Rust Server. Steam updates your game for you, but the protocol must match to join.

Is Rust Server up, and what does its uptime show?

Rust Server reports itself online at the current refresh. Count back 16 hours from its reported uptime to get the last restart. Uptime of 100% across the last 2 full days: 48 hours of 48. Rust Data logged it first on 25 October 2026.

Where does Rust Server sit?

For Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 85.131.243.59:28015 is its address.

Rules, settings, map

Which rules apply on Rust Server, and what settings?

No gather rate appears in the name: Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on Rust Server?

Rust Server runs a procedural map of size 3,000 with seed 50000, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does Rust Server wipe, and how often?

A rhythm cannot be read from the wipes of Rust Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 18 hours ago.

Lists and tags

Which Rust Data filters and lists contain Rust Server?

On Rust Data, Rust Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on Rust Server?

Read by the game's server browser, the tags Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Rust Server?

Enter client.connect 85.131.243.59:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,508 players 11,644 servers online