Online 85.131.244.149:28015 checked 8m ago
Rust Server
Connect
srv = rust.server("85.131.244.149:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 01:16 UTC14d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 50000
- map
- Procedural Map
- size
- 4000
- seed
- 50000
Server
srv.info()- address
- 85.131.244.149:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 01:16 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 548/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 357/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 44/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 37/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 118/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 128/300 |
Quick answers
From the figures on this page.
Population data
How does Rust Server compare in the rankings?
Player hours over seven days put Rust Server at #15,348, in the top 69% of the ranked set.
How full does Rust Server run?
The sample now reads 0 players for Rust Server, out of 4 slots. Over the last seven days it averaged 0 players.
About the server
How well does Rust Server perform?
Averaged over 48 hours: 86 server fps, never under 32. Buildings, deployables and all else in the world took the count as high as 93,479 entities. A high of 4,040 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Rust Server run?
Rust network protocol 2634 and build 167781 on Linux is what Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
Is Rust Server up, and what does its uptime show?
Online is the state at the latest refresh for Rust Server. The uptime it reports puts the last restart about 10 days 20 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.
Where does Rust Server sit?
There is no region published for Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 85.131.244.149:28015.
Settings and map
What rules and settings are recorded for Rust Server?
You will not find a gather rate in the string Rust Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has Rust Server loaded?
Rust Server runs a procedural map of size 4,000 with seed 50000, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Rust Server wipe, and how often?
The record for Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 14 days 19 hours ago, and that is the one in play.
On Rust Server, what happens on wipe day?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which Rust Data filters and lists contain Rust Server?
These Rust Data lists include Rust Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Rust Server hold?
Read by the game's server browser, the tags Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Rust Server?
Enter client.connect 85.131.244.149:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.