Rust Data

rustdata.spaceservers85.131.246.147:29015.ipynb

Run all rust-data · live

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Online 85.131.246.147:28015 checked 10m ago

Rust Server

Connect

srv = rust.server("85.131.246.147:29015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,423 # top 69%
last wipe 13d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 32 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 20:50 UTC13d ago 1 NaN running 0
1 Sat 3 Oct, 02:59 UTC25d ago 1 halved by day 1 11.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 50000
Map of Rust Server
map
Procedural Map
size
3000
seed
50000
Open on RustMaps

Server

srv.info()
address
85.131.246.147:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 20:50 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average655/700
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average423/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average39/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average48/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average216/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average114/150

Quick answers

From the figures on this page.

Population data

What position does Rust Server take in the server rankings?

Over the last seven days Rust Server sits at #15,423 on player hours, in the top 69% of ranked servers.

How full does Rust Server run?

Current row: 0 players on Rust Server, against 50 slots. Over the last seven days it averaged 0 players.

Server data

How smoothly does Rust Server run?

Averaged over 48 hours: 176 server fps, never under 107. The entity count peaked at 48,451, covering buildings, deployables and the rest of the world. A high of 4,378 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Rust Server on?

Version Rust network protocol 2634 and build 167781 on Linux is reported by Rust Server. Joining needs the same protocol on your game; Steam handles the update.

Is Rust Server up, and what does its uptime show?

Rust Server reports itself online at the current refresh. Count back 10 days 15 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 15 September 2026.

Where does Rust Server sit?

For Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.131.246.147:28015.

Rules, settings, map

Which settings and rules does Rust Server run?

The name Rust Server carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Rust Server selected?

Size 3,000, seed 50000: the procedural map on Rust Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

On what schedule does Rust Server wipe?

The record for Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 13 days 15 hours ago.

On Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 32 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.

Tags, lists

Where does Rust Server appear among Rust Data lists and filters?

The Rust Data lists that Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Rust Server hold?

Read by the game's server browser, the tags Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Rust Server?

In Rust, F1 opens the console: type client.connect 85.131.246.147:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,238 players 11,729 servers online