Online 85.131.252.191:28015 checked 10m ago
Rust Server
Connect
srv = rust.server("85.131.252.191:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 04:06 UTC24d ago | 0 | NaN | running | 0 |
| 1 | Tue 15 Sep, 15:52 UTC43d ago | 0 | NaN | 18.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 50000
- map
- Procedural Map
- size
- 3000
- seed
- 50000
Server
srv.info()- address
- 85.131.252.191:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 04:06 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 152/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 121/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 13/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 24/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 26/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Rust Server rank?
Over the last seven days Rust Server sits at #15,349 on player hours, in the top 69% of ranked servers.
How many players does Rust Server hold at once?
The sample now reads 0 players for Rust Server, out of 1 slots. Over the last seven days it averaged 0 players.
About the server
How smoothly does Rust Server run?
The 48-hour average is 196 server fps, with a low of 118. The entity count peaked at 48,394, covering buildings, deployables and the rest of the world. The memory field tops out at 2,981 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Rust Server?
Rust network protocol 2634 and build 167781 on Linux is what Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust Server, and is it online now?
The current sample puts Rust Server online. A restart about 11 days 5 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Rust Server hosted?
No region is published by Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 85.131.252.191:28015.
Map and rules
What rules and settings are recorded for Rust Server?
The name Rust Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has Rust Server selected?
Size 3,000, seed 50000: the procedural map on Rust Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Rust Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of Rust Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 24 days 23 hours ago, and that is the one in play.
On Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Where does Rust Server appear among Rust Data lists and filters?
On Rust Data, Rust Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Rust Server hold?
These tags are published by Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Rust Server?
The manual route: launch Rust, F1, then client.connect 85.131.252.191:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.