Rust Data

rustdata.spaceservers85.131.253.153:29015.ipynb

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Online 85.131.253.153:28015 checked 14m ago

RustServer

Connect

srv = rust.server("85.131.253.153:29015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 22d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 20:25 UTC22d ago 0 NaN running 0
1 Thu 17 Sep, 23:19 UTC41d ago 0 NaN 18.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 19686
Map of RustServer
map
Procedural Map
size
3000
seed
19686
Open on RustMaps

Server

srv.info()
address
85.131.253.153:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 20:25 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average213/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average129/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average26/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average14/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average23/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average32/225

Quick answers

From the figures on this page.

Player counts

What position does RustServer take in the server rankings?

Player hours over seven days put RustServer at #15,349, in the top 69% of the ranked set.

How full does RustServer run?

Current row: 0 players on RustServer, against 50 slots. Over the last seven days it averaged 0 players.

Server data

How well does RustServer perform?

Averaged over 48 hours: 192 server fps, never under 131. The entity count peaked at 49,616, covering buildings, deployables and the rest of the world. Memory peaked at 2,859 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is RustServer on?

Rust network protocol 2634 and build 167781 on Linux is what RustServer runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RustServer, and is it online now?

RustServer reports itself online at the current refresh. A restart about 11 days 3 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does RustServer run from?

No region is published by RustServer. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 85.131.253.153:28015 is its address.

Map and rules

What rules and settings are recorded for RustServer?

No gather rate appears in the name: RustServer. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has RustServer loaded?

RustServer runs a procedural map of size 3,000 with seed 19686, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does RustServer wipe, and on what schedule?

A rhythm cannot be read from the wipes of RustServer on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 22 days 4 hours ago.

On RustServer, what happens on wipe day?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which Rust Data filters and lists contain RustServer?

These Rust Data lists include RustServer: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RustServer hold?

These tags are published by RustServer and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to RustServer?

In Rust, F1 opens the console: type client.connect 85.131.253.153:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,056 players 11,700 servers online