Rust Data

rustdata.spaceservers85.138.89.47:28017.ipynb

Run all rust-data · live

‹ All servers

Online 85.138.89.47:28015 checked 24m ago

servertioM/5x

5x monthly wipes vanillamoddedcarbonpve

Connect

srv = rust.server("85.138.89.47:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #8,730 # top 39%
no wipes 'resets' # 7 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75116:0019:0021:0016:0018:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020016:0019:0021:0016:0018:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 16:52 UTC5h ago NaN NaN NaN 1
1 Mon 26 Oct, 15:34 UTC1d ago NaN NaN NaN 0
2 Thu 22 Oct, 13:34 UTC5d ago NaN NaN NaN 0
3 Wed 21 Oct, 17:27 UTC6d ago NaN NaN NaN 0
4 Wed 21 Oct, 16:56 UTC6d ago NaN NaN NaN 0
5 Wed 21 Oct, 16:47 UTC6d ago NaN NaN NaN 0
6 Wed 21 Oct, 16:31 UTC6d ago NaN NaN NaN 0
7 Tue 20 Oct, 18:11 UTC7d ago NaN NaN NaN 0
8 Tue 20 Oct, 15:50 UTC7d ago NaN NaN NaN 0
9 Sun 18 Oct, 21:19 UTC9d ago NaN NaN NaN 0
display(srv.map, srv.info())

Map

4000 · seed 652122603
Map of servertioM/5x
map
Procedural Map
size
4000
seed
652122603
Open on RustMaps

Server

srv.info()
address
85.138.89.47:28015
region
–
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
resets constantly
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(1)
serverlike_thisplayers
0RustBambook|PVE|SKINDROPSgroups of 10+ · monthly · 1 on average1/2

Quick answers

From the figures on this page.

Population data

What position does servertioM/5x take in the server rankings?

Player hours over seven days put servertioM/5x at #8,730, in the top 39% of the ranked set.

How many players does servertioM/5x hold at once?

servertioM/5x reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 20:00 UTC is the busiest, at 1 players.

Server facts

How smoothly does servertioM/5x run?

Averaged over 48 hours: 51 server fps, never under 17. The entity count peaked at 95,889, covering buildings, deployables and the rest of the world. A high of 2,094 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does servertioM/5x run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by servertioM/5x. Steam updates your game for you, but the protocol must match to join.

Is servertioM/5x up, and what does its uptime show?

servertioM/5x reports itself online at the current refresh. A restart about 1 hours ago is what its reported uptime implies. Uptime of 12% across the last 7 full days: 20 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is servertioM/5x hosted?

No region is published by servertioM/5x. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 85.138.89.47:28015.

Settings and map

Which rules apply on servertioM/5x, and what settings?

5x gather is what the name states, and the name is servertioM/5x. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

Which map has servertioM/5x selected?

The game generates the map on servertioM/5x: procedural, size 4,000, seed 652122603. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does servertioM/5x wipe?

servertioM/5x starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.

Tags and filters

Where does servertioM/5x appear among Rust Data lists and filters?

The Rust Data lists that servertioM/5x fits are: Modded Rust servers, Rust servers filtered by gather rate: 5x and Rust PvE servers. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: 5x.

Which meanings do the tags on servertioM/5x hold?

Read by the game's server browser, the tags servertioM/5x publishes are: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to servertioM/5x?

The manual route: launch Rust, F1, then client.connect 85.138.89.47:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players The server lists 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,496 players 11,811 servers online