Online 85.138.89.47:28015 checked 24m ago
servertioM/5x
Connect
srv = rust.server("85.138.89.47:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 16:52 UTC5h ago | NaN | NaN | NaN | 1 |
| 1 | Mon 26 Oct, 15:34 UTC1d ago | NaN | NaN | NaN | 0 |
| 2 | Thu 22 Oct, 13:34 UTC5d ago | NaN | NaN | NaN | 0 |
| 3 | Wed 21 Oct, 17:27 UTC6d ago | NaN | NaN | NaN | 0 |
| 4 | Wed 21 Oct, 16:56 UTC6d ago | NaN | NaN | NaN | 0 |
| 5 | Wed 21 Oct, 16:47 UTC6d ago | NaN | NaN | NaN | 0 |
| 6 | Wed 21 Oct, 16:31 UTC6d ago | NaN | NaN | NaN | 0 |
| 7 | Tue 20 Oct, 18:11 UTC7d ago | NaN | NaN | NaN | 0 |
| 8 | Tue 20 Oct, 15:50 UTC7d ago | NaN | NaN | NaN | 0 |
| 9 | Sun 18 Oct, 21:19 UTC9d ago | NaN | NaN | NaN | 0 |
| 10 | Sun 18 Oct, 14:52 UTC9d ago | NaN | NaN | NaN | 0 |
| 11 | Sun 18 Oct, 10:34 UTC9d ago | NaN | NaN | NaN | 0 |
| 12 | Sat 17 Oct, 09:11 UTC10d ago | NaN | NaN | NaN | 0 |
| 13 | Sat 17 Oct, 08:49 UTC10d ago | NaN | NaN | NaN | 0 |
| 14 | Fri 16 Oct, 23:48 UTC10d ago | NaN | NaN | NaN | 1 |
| 15 | Fri 16 Oct, 20:05 UTC11d ago | NaN | NaN | NaN | 0 |
| 16 | Fri 16 Oct, 18:19 UTC11d ago | NaN | NaN | NaN | 0 |
| 17 | Mon 5 Oct, 10:06 UTC22d ago | 1 | held half | 11.3 days | 0 |
| 18 | Fri 2 Oct, 20:05 UTC25d ago | 1 | held half | 2.6 days | 0 |
| 19 | Wed 30 Sep, 17:43 UTC27d ago | 0 | NaN | 2.1 days | 0 |
display(srv.map, srv.info())
Map
4000 · seed 652122603
- map
- Procedural Map
- size
- 4000
- seed
- 652122603
Server
srv.info()- address
- 85.138.89.47:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- resets constantly
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(1)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustBambook|PVE|SKINDROPS | groups of 10+ · monthly · 1 on average | 1/2 |
Quick answers
From the figures on this page.
Population data
What position does servertioM/5x take in the server rankings?
Player hours over seven days put servertioM/5x at #8,730, in the top 39% of the ranked set.
How many players does servertioM/5x hold at once?
servertioM/5x reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 20:00 UTC is the busiest, at 1 players.
Server facts
How smoothly does servertioM/5x run?
Averaged over 48 hours: 51 server fps, never under 17. The entity count peaked at 95,889, covering buildings, deployables and the rest of the world. A high of 2,094 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does servertioM/5x run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by servertioM/5x. Steam updates your game for you, but the protocol must match to join.
Is servertioM/5x up, and what does its uptime show?
servertioM/5x reports itself online at the current refresh. A restart about 1 hours ago is what its reported uptime implies. Uptime of 12% across the last 7 full days: 20 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is servertioM/5x hosted?
No region is published by servertioM/5x. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 85.138.89.47:28015.
Settings and map
Which rules apply on servertioM/5x, and what settings?
5x gather is what the name states, and the name is servertioM/5x. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
Which map has servertioM/5x selected?
The game generates the map on servertioM/5x: procedural, size 4,000, seed 652122603. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does servertioM/5x wipe?
servertioM/5x starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.
Tags and filters
Where does servertioM/5x appear among Rust Data lists and filters?
The Rust Data lists that servertioM/5x fits are: Modded Rust servers, Rust servers filtered by gather rate: 5x and Rust PvE servers. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: 5x.
Which meanings do the tags on servertioM/5x hold?
Read by the game's server browser, the tags servertioM/5x publishes are: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to servertioM/5x?
The manual route: launch Rust, F1, then client.connect 85.138.89.47:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.