Rust Data

rustdata.spaceservers85.14.194.222:28014.ipynb

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Online 85.14.194.222:28015 checked 10m ago

Gamed!de

Connect

srv = rust.server("85.14.194.222:28014")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,399 # top 69%
last wipe 7d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 6738
Map of Gamed!de
map
Procedural Map
size
2500
seed
6738
Open on RustMaps

Server

srv.info()
address
85.14.194.222:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 23:40 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average530/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average358/400
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average36/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average44/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average152/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average79/100

Quick answers

From the figures on this page.

Population data

What position does Gamed!de take in the server rankings?

Rank #15,399 on seven-day player hours for Gamed!de, within the top 69% of all ranked servers.

How full does Gamed!de run?

The sample now reads 0 players for Gamed!de, out of 10 slots. Over the last seven days it averaged 0 players.

Server facts

How well does Gamed!de perform?

Server fps over the last 48 hours averages 30; the floor is 30. Entity numbers reached 31,162, and that includes buildings, deployables and the rest. A high of 2,341 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Gamed!de run?

Rust network protocol 2634 and build 167781 on Linux is what Gamed!de runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Gamed!de, and is it up?

The current sample puts Gamed!de online. The uptime it reports puts the last restart about 7 days 8 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 20 October 2026.

Which location does Gamed!de run from?

There is no region published for Gamed!de. Rust Data does not look up where the machine stands; it shows where a server says it is. 85.14.194.222:28015 is its address.

Rules, settings, map

Which settings and rules does Gamed!de run?

You will not find a gather rate in the string Gamed!de. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Gamed!de?

The game generates the map on Gamed!de: procedural, size 2,500, seed 6738. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Gamed!de wipe, and how often?

The record for Gamed!de holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 7 days 10 hours ago.

Tags and filters

Where does Gamed!de appear among Rust Data lists and filters?

The Rust Data lists that Gamed!de fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Gamed!de?

The game's server browser reads these tags from Gamed!de: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Gamed!de?

In Rust, F1 opens the console: type client.connect 85.14.194.222:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,436 players 11,682 servers online