Online 85.14.194.247:28015 checked 11m ago
Gamed!de
Connect
srv = rust.server("85.14.194.247:28014")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 6738
- map
- Procedural Map
- size
- 2500
- seed
- 6738
Server
srv.info()- address
- 85.14.194.247:28015
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 16:35 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 221/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 136/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 27/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 17/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 25/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 27/225 |
Quick answers
From the figures on this page.
Population data
How does Gamed!de compare in the rankings?
Player hours over seven days put Gamed!de at #7,473, in the top 34% of the ranked set.
How many players does Gamed!de hold at once?
Current row: 0 players on Gamed!de, against 8 slots. Over the last seven days it averaged 0 players and peaked at 1.
About the server
How smoothly does Gamed!de run?
Server fps over the last 48 hours averages 30; the floor is 15. The entity count peaked at 31,477, covering buildings, deployables and the rest of the world. The memory field tops out at 2,838 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Gamed!de?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Gamed!de. The protocol has to match before you can join, and Steam does the updating.
How reliable is Gamed!de, and is it up?
Gamed!de reports itself online at the current refresh. Count back 5 days 9 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 139 of 168, 83%. Rust Data logged it first on 16 October 2026.
Where does Gamed!de sit?
There is no region published for Gamed!de. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 85.14.194.247:28015 is its address.
Settings and map
Which rules apply on Gamed!de, and what settings?
The name Gamed!de carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
What is the map on Gamed!de?
Size 2,500, seed 6738: the procedural map on Gamed!de, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Gamed!de wipe, and how often?
The record for Gamed!de holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 12 days 8 hours ago.
Tags and filters
Which Rust Data filters and lists contain Gamed!de?
These Rust Data lists include Gamed!de: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Gamed!de?
Read by the game's server browser, the tags Gamed!de publishes are: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): 8 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Gamed!de?
The manual route: launch Rust, F1, then client.connect 85.14.194.247:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.