Rust Data

rustdata.spaceservers85.14.195.10:28014.ipynb

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Online 85.14.195.10:28015 checked 9m ago

Gamed!de

quad moddedoxidesoftcore

Connect

srv = rust.server("85.14.195.10:28014")
print(srv.connect_command)

Right now

srv.summary()
players now 1/8 # 12% full
7-day average 1 # peak 2
rank #6,603 # top 30%
last wipe 1d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.511.5221:0001:0013:0017:0020:0000:00Wiped Wed 28 Oct, 21:25 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
01020304021:0001:0013:0017:0020:0000:00Wiped Wed 28 Oct, 21:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct30 Oct

Top 30% of all ranked servers, and #380 of the quad servers (top 46%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 574638291
Map of Gamed!de
map
Procedural Map
size
4500
seed
574638291
Open on RustMaps

Server

srv.info()
address
85.14.195.10:28015
region
–
max players
8
group limit
quad
wipe schedule
–
last wipe
28 Oct 2026, 21:25 UTC
hostname
–
first seen
28 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average1/100
1 Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average0/233
2[EA] Softcore 1quad · monthly · 67 on average12/350
3[US] Facepunch Softcore 2NA · quad · monthly · 57 on average74/300
4Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 32 on average37/150
5Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 10 on average7/100

Quick answers

From the figures on this page.

Population

What position does Gamed!de take in the server rankings?

Rank #6,603 on seven-day player hours for Gamed!de, within the top 30% of all ranked servers. The quad group places it at #380.

How full does Gamed!de run?

The sample now reads 1 players for Gamed!de, out of 8 slots. Over the last seven days it averaged 1 players and peaked at 2. The 48-hour sample puts the busiest hour at 19:00 UTC, averaging 2 players.

Server facts

What does performance look like on Gamed!de?

Server fps over the last 48 hours averages 30; the floor is 30. The entity count peaked at 126,281, covering buildings, deployables and the rest of the world. Memory peaked at 3,907 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Gamed!de on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Gamed!de. Joining needs the same protocol on your game; Steam handles the update.

Is Gamed!de up, and what does its uptime show?

Gamed!de reports itself online at the current refresh. Count back 11 hours from its reported uptime to get the last restart. Over the last 1 full day the hours up number 15 of 24, 62%. Rust Data logged it first on 28 October 2026.

Where does Gamed!de sit?

For Gamed!de, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 85.14.195.10:28015 is its address.

Map and rules

Which settings and rules does Gamed!de run?

No gather rate appears in the name: Gamed!de. quad sets the cap: 4 players per group. softcore is the game mode here, and Facepunch's easier setting: some loot is kept. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Gamed!de selected?

Gamed!de runs a procedural map of size 4,500 with seed 574638291, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does Gamed!de wipe?

Too few wipes are on record for Gamed!de to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 28 hours ago.

Tags, lists

Which lists on Rust Data hold Gamed!de, and which filters?

The Rust Data lists that Gamed!de fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days.

How should you read the server tags on Gamed!de?

These tags are published by Gamed!de and read by the game's server browser: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp8 (Max players): The server lists 8 slots; ts4 (Group limit): Team size tops out at 4; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Gamed!de?

The manual route: launch Rust, F1, then client.connect 85.14.195.10:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp8
Max players The server lists 8 slots.
ts4
Group limit Team size tops out at 4.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,472 players 11,703 servers online