Rust Data

rustdata.spaceservers85.14.195.248:28014.ipynb

Run all rust-data · live

‹ All servers

Offline 85.14.195.248:28015 checked 24d ago

[GER] Rheinland (testing)

moddedoxide

Connect

srv = rust.server("85.14.195.248:28014")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,997 # top 71%
last wipe 36d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 21 SepSun 20 SepSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 21 Sep, 19:46 UTC36d ago 1 NaN running 0
1 Sun 20 Sep, 16:52 UTC37d ago 1 NaN 1.1 days 0
2 Sun 20 Sep, 08:09 UTC37d ago 1 NaN 0.4 days 0
3 Sat 19 Sep, 22:10 UTC38d ago 1 NaN 0.4 days 0
4 Thu 17 Sep, 16:44 UTC40d ago 1 halved by day 1 2.2 days 0
5 Sun 13 Sep, 16:12 UTC44d ago 1 halved by day 1 4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1337
Map of [GER] Rheinland (testing)
map
Custom Map
size
3000
seed
1337

Server

srv.info()
address
85.14.195.248:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
21 Sep 2026, 20:14 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average134/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average62/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average28/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average5/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average9/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average8/1000

Quick answers

From the figures on this page.

Population data

How does [GER] Rheinland (testing) compare in the rankings?

Rank #15,997 on seven-day player hours for [GER] Rheinland (testing), within the top 71% of all ranked servers.

How full does [GER] Rheinland (testing) run?

The current row shows [GER] Rheinland (testing) offline; the last response was 24 days 6 hours ago.

Server facts

What Rust version does [GER] Rheinland (testing) run?

Rust network protocol 2633 and build 164530 on Linux is what [GER] Rheinland (testing) runs. Steam updates your game for you, but the protocol must match to join.

How reliable is [GER] Rheinland (testing), and is it online now?

[GER] Rheinland (testing) is offline at this refresh; the last response came 24 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does [GER] Rheinland (testing) run from?

Its name points to Europe, but [GER] Rheinland (testing) publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 85.14.195.248:28015 is its address.

Rules, settings, map

Which rules apply on [GER] Rheinland (testing), and what settings?

No gather rate appears in the name: [GER] Rheinland (testing). Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has [GER] Rheinland (testing) loaded?

[GER] Rheinland (testing) runs a procedural map of size 3,000 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.

Wipe data

When does [GER] Rheinland (testing) wipe, and how often?

Irregular wipe times on [GER] Rheinland (testing) leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 36 days 9 hours ago.

On [GER] Rheinland (testing), what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 1 in the other cases.

Tags and filters

Which lists on Rust Data hold [GER] Rheinland (testing), and which filters?

On Rust Data, [GER] Rheinland (testing) appears in these lists: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on [GER] Rheinland (testing) hold?

Read by the game's server browser, the tags [GER] Rheinland (testing) publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into [GER] Rheinland (testing)?

In Rust, F1 opens the console: type client.connect 85.14.195.248:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players The server lists 20 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs164530
Build Recorded game build: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,948 players 11,595 servers online