Rust Data

rustdata.spaceservers85.14.210.9:21804.ipynb

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Offline 85.14.210.9:21800 checked 8d ago

4Netplayers Rust Server

Connect

srv = rust.server("85.14.210.9:21804")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,379 # top 70%
last wipe 11d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep1 Oct6 Oct17 Oct22 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 19:46 UTC11d ago 1 NaN running 0
1 Sat 3 Oct, 07:25 UTC25d ago 0 NaN 14.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2200 · seed 1234567890
Map of 4Netplayers Rust Server
map
Procedural Map
size
2200
seed
1234567890
Open on RustMaps

Server

srv.info()
address
85.14.210.9:21800
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 23:08 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average324/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average217/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average35/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average57/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average73/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does 4Netplayers Rust Server rank?

Player hours over seven days put 4Netplayers Rust Server at #15,379, in the top 70% of the ranked set.

How full does 4Netplayers Rust Server run?

The current row shows 4Netplayers Rust Server offline; the last response was 8 days 7 hours ago.

Server facts

What Rust version does 4Netplayers Rust Server run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by 4Netplayers Rust Server. Steam updates your game for you, but the protocol must match to join.

Is 4Netplayers Rust Server up, and what does its uptime show?

Offline now for 4Netplayers Rust Server, last seen 8 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 26 September 2026.

Which location does 4Netplayers Rust Server run from?

For 4Netplayers Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 85.14.210.9:21800 is its address.

Map and rules

Which settings and rules does 4Netplayers Rust Server run?

The name 4Netplayers Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has 4Netplayers Rust Server selected?

Size 2,200, seed 1234567890: the procedural map on 4Netplayers Rust Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does 4Netplayers Rust Server wipe, and how often?

The record for 4Netplayers Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 11 days ago, and that is the one in play.

On 4Netplayers Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 1 hours in.

Lists and tags

Where does 4Netplayers Rust Server appear among Rust Data lists and filters?

On Rust Data, 4Netplayers Rust Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on 4Netplayers Rust Server hold?

The game's server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join 4Netplayers Rust Server?

Enter client.connect 85.14.210.9:21800 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,534 players 11,735 servers online