Offline 85.14.211.3:22900 checked 28d ago
4Netplayers Rust Server
Connect
srv = rust.server("85.14.211.3:22904")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1234567890
- map
- Procedural Map
- size
- 4000
- seed
- 1234567890
Server
srv.info()- address
- 85.14.211.3:22900
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Sep 2026, 08:00 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 420/525 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 26/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 43/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 191/275 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 70/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 83/150 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does 4Netplayers Rust Server rank?
Over the last seven days 4Netplayers Rust Server sits at #14,469 on player hours, in the top 61% of ranked servers.
How many players does 4Netplayers Rust Server hold at once?
4Netplayers Rust Server returns no live count at this refresh, having last been seen 28 days 4 hours ago.
About the server
What Rust version does 4Netplayers Rust Server run?
Version Rust network protocol 2633 and build 165217 on Linux is reported by 4Netplayers Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is 4Netplayers Rust Server, and is it online now?
4Netplayers Rust Server is offline at this refresh; the last response came 28 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 25 September 2026.
Which location does 4Netplayers Rust Server run from?
There is no region published for 4Netplayers Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 85.14.211.3:22900 is its address.
Map and rules
What rules and settings are recorded for 4Netplayers Rust Server?
The name 4Netplayers Rust Server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on 4Netplayers Rust Server?
Size 4,000, seed 1234567890: the procedural map on 4Netplayers Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does 4Netplayers Rust Server wipe, and on what schedule?
The record for 4Netplayers Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 32 days 16 hours ago.
Tags, lists
Where does 4Netplayers Rust Server appear among Rust Data lists and filters?
These Rust Data lists include 4Netplayers Rust Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on 4Netplayers Rust Server hold?
Read by the game's server browser, the tags 4Netplayers Rust Server publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join 4Netplayers Rust Server?
In Rust, F1 opens the console: type client.connect 85.14.211.3:22900. Launch Rust on this page does the same by opening the game through Steam and connecting.