Rust Data

rustdata.spaceservers85.14.211.6:20004.ipynb

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Online 85.14.211.6:20000 checked 7m ago

4Netplayers 311023

Connect

srv = rust.server("85.14.211.6:20004")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,409 # top 69%
last wipe 22d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0008:0000:0008:0015:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304001:0008:0000:0008:0015:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 22:12 UTC22d ago 0 NaN running 0
1 Sun 4 Oct, 03:10 UTC23d ago 0 NaN 1.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1234567890
Map of 4Netplayers 311023
map
Procedural Map
size
4000
seed
1234567890
Open on RustMaps

Server

srv.info()
address
85.14.211.6:20000
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 22:12 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average440/525
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average25/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average45/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average201/275
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average76/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average88/150

Quick answers

From the figures on this page.

Population

How does 4Netplayers 311023 compare in the rankings?

Player hours over seven days put 4Netplayers 311023 at #15,409, in the top 69% of the ranked set.

How full does 4Netplayers 311023 run?

The sample now reads 0 players for 4Netplayers 311023, out of 10 slots. Over the last seven days it averaged 0 players.

About the server

How smoothly does 4Netplayers 311023 run?

Server fps over the last 48 hours averages 30; the floor is 29. Entity numbers reached 89,634, and that includes buildings, deployables and the rest. A high of 3,491 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on 4Netplayers 311023?

Version Rust network protocol 2635 and build 168909 on Linux is reported by 4Netplayers 311023. Joining needs the same protocol on your game; Steam handles the update.

How reliable is 4Netplayers 311023, and is it online now?

The current sample puts 4Netplayers 311023 online. A restart about 18 hours ago is what its reported uptime implies. 135 of 168 hours up over the last 7 full days, or 80%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does 4Netplayers 311023 run from?

There is no region published for 4Netplayers 311023. Rust Data does not look up where the machine stands; it shows where a server says it is. 85.14.211.6:20000 is its address.

Rules, settings, map

Which rules apply on 4Netplayers 311023, and what settings?

No gather rate appears in the name: 4Netplayers 311023. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has 4Netplayers 311023 loaded?

The game generates the map on 4Netplayers 311023: procedural, size 4,000, seed 1234567890. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does 4Netplayers 311023 wipe, and how often?

A rhythm cannot be read from the wipes of 4Netplayers 311023 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 22 days 1 hours ago, and that is the one in play.

What is wipe day on 4Netplayers 311023 like?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which Rust Data filters and lists contain 4Netplayers 311023?

These Rust Data lists include 4Netplayers 311023: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on 4Netplayers 311023 hold?

These tags are published by 4Netplayers 311023 and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to 4Netplayers 311023?

In Rust, F1 opens the console: type client.connect 85.14.211.6:20000. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,071 players 11,717 servers online