Rust Data

rustdata.spaceservers85.14.216.16:24504.ipynb

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Offline 85.14.216.16:24500 checked 31d ago

4Netplayers Rust Server

Connect

srv = rust.server("85.14.216.16:24504")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,957 # top 71%
last wipe 53d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 889538489
Map of 4Netplayers Rust Server
map
Procedural Map
size
5000
seed
889538489
Open on RustMaps

Server

srv.info()
address
85.14.216.16:24500
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
5 Sep 2026, 17:19 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average411/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average336/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average35/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average34/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average44/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average140/200

Quick answers

From the figures on this page.

Player counts

What position does 4Netplayers Rust Server take in the server rankings?

Rank #16,957 on seven-day player hours for 4Netplayers Rust Server, within the top 71% of all ranked servers.

How many players does 4Netplayers Rust Server hold at once?

The current row shows 4Netplayers Rust Server offline; the last response was 31 days 2 hours ago.

About the server

What Rust version does 4Netplayers Rust Server run?

Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers Rust Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is 4Netplayers Rust Server, and is it up?

Offline now for 4Netplayers Rust Server, last seen 31 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does 4Netplayers Rust Server run from?

For 4Netplayers Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.14.216.16:24500.

Map and rules

Which settings and rules does 4Netplayers Rust Server run?

No gather rate appears in the name: 4Netplayers Rust Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has 4Netplayers Rust Server selected?

4Netplayers Rust Server runs a procedural map of size 5,000 with seed 889538489, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does 4Netplayers Rust Server wipe, and how often?

Too few wipes are on record for 4Netplayers Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 53 days 17 hours ago.

Lists and tags

Which Rust Data filters and lists contain 4Netplayers Rust Server?

The Rust Data lists that 4Netplayers Rust Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on 4Netplayers Rust Server hold?

These tags are published by 4Netplayers Rust Server and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to 4Netplayers Rust Server?

The manual route: launch Rust, F1, then client.connect 85.14.216.16:24500. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 56,753 players 11,714 servers online