Rust Data

rustdata.spaceservers85.14.216.7:22404.ipynb

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Online 85.14.216.7:22400 checked 9m ago

4Netplayers Rust Server AndyGnbg

moddedoxidepve

Connect

srv = rust.server("85.14.216.7:22404")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #7,188 # top 32%
no wipes 'resets' # 5 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75100:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 15:24 UTC8h ago NaN NaN NaN 1
1 Thu 29 Oct, 14:57 UTC9h ago NaN NaN NaN 0
2 Mon 26 Oct, 14:22 UTC3d ago 1 NaN NaN 1
3 Sun 25 Oct, 12:00 UTC4d ago NaN NaN NaN 1
4 Sun 25 Oct, 07:29 UTC4d ago 1 NaN 1.3 days 0
5 Sat 3 Oct, 12:50 UTC26d ago 1 halved by day 8 21.8 days 0
6 Fri 2 Oct, 14:18 UTC27d ago NaN NaN NaN 0
7 Fri 2 Oct, 12:39 UTC27d ago 1 NaN 1 days 1
8 Thu 1 Oct, 18:12 UTC FW28d ago 1 NaN 0.8 days 0
9 Sun 20 Sep, 11:22 UTC39d ago 2 halved by day 4 11.3 days 0
display(srv.map, srv.info())

Map

2450 · seed 57587475
Map of 4Netplayers Rust Server AndyGnbg
map
Procedural Map
size
2450
seed
57587475
Open on RustMaps

Server

srv.info()
address
85.14.216.7:22400
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(1)
serverlike_thisplayers
0Cozy Rust PvEEU · groups of 8+ · monthly · 1 on average1/70

Quick answers

From the figures on this page.

Player counts

How does 4Netplayers Rust Server AndyGnbg compare in the rankings?

Player hours over seven days put 4Netplayers Rust Server AndyGnbg at #7,188, in the top 32% of the ranked set.

How full does 4Netplayers Rust Server AndyGnbg run?

4Netplayers Rust Server AndyGnbg reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 0 players.

Server data

How smoothly does 4Netplayers Rust Server AndyGnbg run?

Averaged over 48 hours: 30 server fps, never under 30. The entity count peaked at 32,626, covering buildings, deployables and the rest of the world. The memory field tops out at 1,674 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on 4Netplayers Rust Server AndyGnbg?

The build is Rust network protocol 2635 and build 168909 on Linux, run by 4Netplayers Rust Server AndyGnbg. Joining needs the same protocol on your game; Steam handles the update.

How reliable is 4Netplayers Rust Server AndyGnbg, and is it up?

The current sample puts 4Netplayers Rust Server AndyGnbg online. The uptime it reports puts the last restart about 6 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

Which location does 4Netplayers Rust Server AndyGnbg run from?

There is no region published for 4Netplayers Rust Server AndyGnbg. Rust Data does not look up where the machine stands; it shows where a server says it is. 85.14.216.7:22400 is its address.

Map and rules

Which rules apply on 4Netplayers Rust Server AndyGnbg, and what settings?

The name 4Netplayers Rust Server AndyGnbg carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: no combat between players. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has 4Netplayers Rust Server AndyGnbg selected?

Size 2,450, seed 57587475: the procedural map on 4Netplayers Rust Server AndyGnbg, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does 4Netplayers Rust Server AndyGnbg wipe, and how often?

A new world arrives every few hours on 4Netplayers Rust Server AndyGnbg, so no wipe schedule is kept and those resets do not count as wipes.

Tags, lists

Where does 4Netplayers Rust Server AndyGnbg appear among Rust Data lists and filters?

These Rust Data lists include 4Netplayers Rust Server AndyGnbg: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on 4Netplayers Rust Server AndyGnbg hold?

These tags are published by 4Netplayers Rust Server AndyGnbg and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into 4Netplayers Rust Server AndyGnbg?

In Rust, F1 opens the console: type client.connect 85.14.216.7:22400. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,279 players 11,726 servers online