Rust Data

rustdata.spaceservers85.145.208.129:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 85.145.208.129:28015 checked 8d ago

Ray's Local Server

Connect

srv = rust.server("85.145.208.129:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #14,244 # top 65%
last wipe 8d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct9 Oct13 Oct18 Oct22 Oct26 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 12:54 UTC8d ago 1 NaN running 1
1 Mon 12 Oct, 11:11 UTC16d ago 1 NaN 7.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
85.145.208.129:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 12:54 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average657/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average433/425
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average43/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average48/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average183/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average111/125

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Ray's Local Server rank?

Rank #14,244 on seven-day player hours for Ray's Local Server, within the top 65% of all ranked servers.

What population does Ray's Local Server carry?

The current row shows Ray's Local Server offline; the last response was 8 days 22 hours ago.

Server facts

What is the Rust version on Ray's Local Server?

Version Rust network protocol 2634 and build 166652 on Windows is reported by Ray's Local Server. Steam updates your game for you, but the protocol must match to join.

Is Ray's Local Server up, and what does its uptime show?

Offline now for Ray's Local Server, last seen 8 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 5 October 2026.

Which location does Ray's Local Server run from?

No region is published by Ray's Local Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.145.208.129:28015.

Settings and map

What rules and settings are recorded for Ray's Local Server?

No gather rate appears in the name: Ray's Local Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Wipe schedule

On what schedule does Ray's Local Server wipe?

Too few wipes are on record for Ray's Local Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 8 days 23 hours ago.

What is wipe day on Ray's Local Server like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in.

Lists and tags

Which Rust Data filters and lists contain Ray's Local Server?

These Rust Data lists include Ray's Local Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Ray's Local Server hold?

These tags are published by Ray's Local Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Ray's Local Server?

Enter client.connect 85.145.208.129:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players 1 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,491 players 11,702 servers online