Rust Data

rustdata.spaceservers85.155.188.180:28016.ipynb

Run all rust-data · live

‹ All servers

Online 85.155.188.180:28015 checked 13m ago

MMI Survival

Connect

srv = rust.server("85.155.188.180:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 08:02 UTC24d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 6738
Map of MMI Survival
map
Procedural Map
size
2000
seed
6738
Open on RustMaps

Server

srv.info()
address
85.155.188.180:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 08:02 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average221/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average136/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average27/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average17/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average25/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average27/225

Quick answers

From the figures on this page.

Player counts

How does MMI Survival compare in the rankings?

Rank #15,349 on seven-day player hours for MMI Survival, within the top 69% of all ranked servers.

What population does MMI Survival carry?

MMI Survival reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

Server facts

What does performance look like on MMI Survival?

The 48-hour average is 63 server fps, with a low of 41. Entity numbers reached 14,951, and that includes buildings, deployables and the rest. A high of 1,335 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is MMI Survival on?

Rust network protocol 2634 and build 166652 on Windows is what MMI Survival runs. The protocol has to match before you can join, and Steam does the updating.

Is MMI Survival up, and what does its uptime show?

The current sample puts MMI Survival online. Count back 4 days 9 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 4 October 2026.

Which location does MMI Survival run from?

For MMI Survival, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 85.155.188.180:28015 is its address.

Settings and map

Which settings and rules does MMI Survival run?

The name MMI Survival carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has MMI Survival selected?

The game generates the map on MMI Survival: procedural, size 2,000, seed 6738. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does MMI Survival wipe, and how often?

Too few wipes are on record for MMI Survival to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 24 days 17 hours ago.

What is wipe day on MMI Survival like?

Recent wipes averaged 1 players at their peak. 6 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold MMI Survival, and which filters?

These Rust Data lists include MMI Survival: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on MMI Survival hold?

Read by the game's server browser, the tags MMI Survival publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to MMI Survival?

Enter client.connect 85.155.188.180:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,070 players 11,698 servers online