Online 85.155.188.180:28015 checked 13m ago
MMI Survival
Connect
srv = rust.server("85.155.188.180:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 08:02 UTC24d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 6738
- map
- Procedural Map
- size
- 2000
- seed
- 6738
Server
srv.info()- address
- 85.155.188.180:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 08:02 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 221/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 136/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 27/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 17/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 25/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 27/225 |
Quick answers
From the figures on this page.
Player counts
How does MMI Survival compare in the rankings?
Rank #15,349 on seven-day player hours for MMI Survival, within the top 69% of all ranked servers.
What population does MMI Survival carry?
MMI Survival reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on MMI Survival?
The 48-hour average is 63 server fps, with a low of 41. Entity numbers reached 14,951, and that includes buildings, deployables and the rest. A high of 1,335 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is MMI Survival on?
Rust network protocol 2634 and build 166652 on Windows is what MMI Survival runs. The protocol has to match before you can join, and Steam does the updating.
Is MMI Survival up, and what does its uptime show?
The current sample puts MMI Survival online. Count back 4 days 9 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 4 October 2026.
Which location does MMI Survival run from?
For MMI Survival, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 85.155.188.180:28015 is its address.
Settings and map
Which settings and rules does MMI Survival run?
The name MMI Survival carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has MMI Survival selected?
The game generates the map on MMI Survival: procedural, size 2,000, seed 6738. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does MMI Survival wipe, and how often?
Too few wipes are on record for MMI Survival to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 24 days 17 hours ago.
What is wipe day on MMI Survival like?
Recent wipes averaged 1 players at their peak. 6 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold MMI Survival, and which filters?
These Rust Data lists include MMI Survival: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on MMI Survival hold?
Read by the game's server browser, the tags MMI Survival publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to MMI Survival?
Enter client.connect 85.155.188.180:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.