Online 85.155.189.54:28015 checked 7m ago
[AU] Dead Signal | Monthly
Connect
srv = rust.server("85.155.189.54:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 12345
- map
- Procedural Map
- size
- 3000
- seed
- 12345
Server
srv.info()- address
- 85.155.189.54:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 02:56 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | vanilla + | OC · groups of 16+ · monthly · 1 on average | 0/75 |
| 1 | Rustafied.com - AU Main | OC · groups of 16+ · weekly · 147 on average | 14/100 |
| 2 | Rustafied.com - AU Monday | OC · groups of 16+ · weekly · 120 on average | 71/100 |
| 3 | Rustopia.gg - AU Main | OC · groups of 12+ · weekly · 60 on average | 7/150 |
| 4 | Rustafied.com - AU Long | OC · groups of 16+ · monthly · 31 on average | 13/100 |
| 5 | Rustafied.com - AU Friday | OC · groups of 16+ · weekly · 29 on average | 4/100 |
Quick answers
From the figures on this page.
Population data
What position does [AU] Dead Signal | Monthly take in the server rankings?
Over the last seven days [AU] Dead Signal | Monthly sits at #3,825 on player hours, in the top 17% of ranked servers.
How full does [AU] Dead Signal | Monthly run?
[AU] Dead Signal | Monthly reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 1 players and peaked at 5. Averaged by hour over 48 hours, 09:00 UTC is the busiest, at 1 players.
About the server
How well does [AU] Dead Signal | Monthly perform?
Server fps over the last 48 hours averages 99; the floor is 37. Entity numbers reached 48,467, and that includes buildings, deployables and the rest. A high of 2,143 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does [AU] Dead Signal | Monthly run?
Rust network protocol 2635 and build 168909 on Linux is what [AU] Dead Signal | Monthly runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [AU] Dead Signal | Monthly, and is it up?
The current sample puts [AU] Dead Signal | Monthly online. The uptime it reports puts the last restart about 7 hours ago. 142 of 144 hours up over the last 6 full days, or 99%. The first row Rust Data holds for it is dated 22 October 2026.
Where does [AU] Dead Signal | Monthly sit?
Its name points to Oceania, but [AU] Dead Signal | Monthly publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 85.155.189.54:28015.
Settings and map
Which rules apply on [AU] Dead Signal | Monthly, and what settings?
You will not find a gather rate in the string [AU] Dead Signal | Monthly. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has [AU] Dead Signal | Monthly selected?
The game generates the map on [AU] Dead Signal | Monthly: procedural, size 3,000, seed 12345. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does [AU] Dead Signal | Monthly wipe, and on what schedule?
A rhythm cannot be read from the wipes of [AU] Dead Signal | Monthly on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 15 days ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain [AU] Dead Signal | Monthly?
The Rust Data lists that [AU] Dead Signal | Monthly fits are: Oceania Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on [AU] Dead Signal | Monthly?
Read by the game's server browser, the tags [AU] Dead Signal | Monthly publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into [AU] Dead Signal | Monthly?
In Rust, F1 opens the console: type client.connect 85.155.189.54:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://radiantplay.com.au is the website recorded for it.