Rust Data

rustdata.spaceservers85.155.228.58:28016.ipynb

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Offline 85.155.228.58:28015 checked 38d ago

My Staging Test Server

Connect

srv = rust.server("85.155.228.58:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,412 # no region published
last wipe 40d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 17 Sep, 14:01 UTC40d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
85.155.228.58:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
17 Sep 2026, 14:01 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average492/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average289/225
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average32/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average35/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average152/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average58/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Staging Test Server rank?

Player hours over seven days put My Staging Test Server at #15,412, in the top – of the ranked set.

How full does My Staging Test Server run?

Offline now for My Staging Test Server, with the last sample 38 days 20 hours ago.

About the server

What is the Rust version on My Staging Test Server?

Rust network protocol 2633 and build 164795 on Windows is what My Staging Test Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Staging Test Server, and is it up?

The latest sample has My Staging Test Server offline, with a last sighting 38 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 14 September 2026.

Where does My Staging Test Server sit?

There is no region published for My Staging Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 85.155.228.58:28015.

Map and rules

What rules and settings are recorded for My Staging Test Server?

You will not find a gather rate in the string My Staging Test Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has My Staging Test Server selected?

The game generates its map: procedural, on My Staging Test Server.

Wipes and dates

When does My Staging Test Server wipe, and on what schedule?

The record for My Staging Test Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 40 days 19 hours ago.

What is wipe day on My Staging Test Server like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which lists on Rust Data hold My Staging Test Server, and which filters?

On Rust Data, My Staging Test Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Staging Test Server hold?

These tags are published by My Staging Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164795 (Build): Build number: 164795; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to My Staging Test Server?

The manual route: launch Rust, F1, then client.connect 85.155.228.58:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs164795,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs164795
Build Build number: 164795.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,122 players 11,642 servers online