Rust Data

rustdata.spaceservers85.172.95.121:28017.ipynb

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Offline 85.172.95.121:28015 checked 20d ago

Test Server

Connect

srv = rust.server("85.172.95.121:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #13,668 # top 62%
last wipe 21d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
85.172.95.121:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 18:33 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average260/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average32/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average116/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average44/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average49/100

Quick answers

From the figures on this page.

Player counts

What position does Test Server take in the server rankings?

Player hours over seven days put Test Server at #13,668, in the top 62% of the ranked set.

What population does Test Server carry?

The current row shows Test Server offline; the last response was 20 days 6 hours ago.

Server data

Which Rust version is Test Server on?

The build is Rust network protocol 2634 and build 166988 on Windows, run by Test Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Test Server, and is it online now?

The latest sample has Test Server offline, with a last sighting 20 days 6 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 7 October 2026.

In which location is Test Server hosted?

For Test Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 85.172.95.121:28015.

Settings and map

Which rules apply on Test Server, and what settings?

You will not find a gather rate in the string Test Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has Test Server selected?

Test Server runs a procedural map, which the game generates.

Wipe schedule

On what schedule does Test Server wipe?

Too few wipes are on record for Test Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 21 days 8 hours ago.

Tags, lists

Which lists on Rust Data hold Test Server, and which filters?

On Rust Data, Test Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Test Server?

Read by the game's server browser, the tags Test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166988 (Build): The server runs build 166988; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Test Server?

Enter client.connect 85.172.95.121:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs166988,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players 2 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166988
Build The server runs build 166988.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,469 players 11,646 servers online