Rust Data

rustdata.spaceservers85.172.95.131:28017.ipynb

Run all rust-data · live

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Offline 85.172.95.131:28015 checked 4d ago

Test Server

Connect

srv = rust.server("85.172.95.131:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 1 # peak 1
rank #14,195 # top 64%
last wipe 22d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
85.172.95.131:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 18:33 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average147/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average125/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average17/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average13/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average41/200

Quick answers

From the figures on this page.

Population data

What position does Test Server take in the server rankings?

Over the last seven days Test Server sits at #14,195 on player hours, in the top 64% of ranked servers.

How full does Test Server run?

Test Server returns no live count at this refresh, having last been seen 4 days 20 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server data

Which Rust version is Test Server on?

The build is Rust network protocol 2635 and build 169070 on Windows, run by Test Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Test Server, and is it up?

Test Server is offline at this refresh; the last response came 4 days 20 hours ago. Uptime of 0% across the last 4 full days: 0 hours of 96. Rust Data logged it first on 24 October 2026.

Which location does Test Server run from?

No region is published by Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 85.172.95.131:28015 is its address.

Map and rules

What rules and settings are recorded for Test Server?

You will not find a gather rate in the string Test Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Test Server selected?

The game generates its map: procedural, on Test Server.

Wipes and dates

When does Test Server wipe, and how often?

A rhythm cannot be read from the wipes of Test Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 22 days 10 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain Test Server?

These Rust Data lists include Test Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Test Server hold?

The game's server browser reads these tags from Test Server: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs169070 (Build): The server runs build 169070; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Test Server?

Enter client.connect 85.172.95.131:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2635,gmrust,cs169070,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players The server lists 2 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs169070
Build The server runs build 169070.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,314 players 11,621 servers online