Rust Data

rustdata.spaceservers85.174.203.10:28016.ipynb

Run all rust-data · live

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Offline 85.174.203.10:28015 checked 4d ago

server_name

Connect

srv = rust.server("85.174.203.10:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,323 # top 69%
last wipe 4d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 20:00 UTC4d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
85.174.203.10:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 20:00 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average446/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average386/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average48/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average30/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average49/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average147/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does server_name rank?

Rank #15,323 on seven-day player hours for server_name, within the top 69% of all ranked servers.

How full does server_name run?

server_name returns no live count at this refresh, having last been seen 4 days 14 hours ago. Over the last seven days it averaged 0 players.

Server data

Which Rust version is server_name on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by server_name. The protocol has to match before you can join, and Steam does the updating.

Is server_name up, and what does its uptime show?

server_name is offline at this refresh; the last response came 4 days 14 hours ago. Uptime of 0% across the last 4 full days: 0 hours of 96. Rust Data logged it first on 24 October 2026.

Which location does server_name run from?

There is no region published for server_name. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 85.174.203.10:28015 is its address.

Rules, settings, map

Which settings and rules does server_name run?

No gather rate appears in the name: server_name. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC off.

What is the map on server_name?

A procedural map runs on server_name, generated by the game.

Wipe data

When does server_name wipe, and on what schedule?

A rhythm cannot be read from the wipes of server_name on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 4 days 15 hours ago, and that is the one in play.

What is wipe day on server_name like?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which Rust Data filters and lists contain server_name?

The Rust Data lists that server_name fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on server_name?

Read by the game's server browser, the tags server_name publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into server_name?

Enter client.connect 85.174.203.10:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,775 players 11,739 servers online