Offline 85.174.205.122:28015 checked 41d ago
Build Server
Connect
srv = rust.server("85.174.205.122:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 85.174.205.122:28015
- region
- – · ger
- max players
- 5
- group limit
- not published
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 15:04 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 115 on average | 127/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 211/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 58/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 24/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 5/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 20/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Build Server rank?
Rank #13,288 on seven-day player hours for Build Server, within the top – of all ranked servers.
How many players does Build Server hold at once?
The current row shows Build Server offline; the last response was 41 days 9 hours ago.
About the server
What Rust version does Build Server run?
Version Rust network protocol 2574 and build 111282 on Windows is reported by Build Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Build Server, and is it up?
Offline now for Build Server, last seen 41 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 17 September 2026.
Where does Build Server sit?
No region is published by Build Server; its region code is ger. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.174.205.122:28015.
Map and rules
What rules and settings are recorded for Build Server?
The name Build Server carries no gather rate. Group limits do not appear in its data. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Build Server loaded?
Build Server runs a procedural map, which the game generates.
Wipes and dates
When does Build Server wipe, and on what schedule?
Too few wipes are on record for Build Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 54 days 10 hours ago.
Lists and tags
Which lists on Rust Data hold Build Server, and which filters?
The Rust Data lists that Build Server fits are: Modded Rust servers and Servers with build or creative tags. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
How should you read the server tags on Build Server?
The game's server browser reads these tags from Build Server: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; v2574 (Protocol): To join, your game must run protocol 2574; cs111282 (Build): Build number: 111282; ptrak (Networking): The network layer is RakNet, standard for the game; $rger (Region code): ger is the region code recorded; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Build Server?
Enter client.connect 85.174.205.122:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.