Online EU 85.175.6.244:28400 checked 13m ago
Rust
Connect
srv = rust.server("85.175.6.244:28401")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 42 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 01:27 UTC10d ago | 3 | NaN | running | 0 |
| 1 | Tue 13 Oct, 20:07 UTC15d ago | 4 | halved by day 1 | 4.2 days | 0 |
| 2 | Mon 12 Oct, 20:30 UTC16d ago | 4 | NaN | 1 days | 0 |
| 3 | Mon 12 Oct, 00:13 UTC16d ago | 4 | NaN | 0.8 days | 0 |
| 4 | Sun 11 Oct, 15:53 UTC17d ago | 1 | NaN | 0.3 days | 1 |
| 5 | Sat 10 Oct, 19:07 UTC18d ago | 1 | NaN | 0.9 days | 0 |
| 6 | Fri 2 Oct, 18:18 UTC26d ago | 3 | halved by day 1 | 8 days | 1 |
| 7 | Wed 30 Sep, 17:34 UTC28d ago | 2 | held half | 2 days | 2 |
| 8 | Sat 26 Sep, 19:34 UTC32d ago | 5 | halved by day 1 | 3.9 days | 0 |
| 9 | Mon 14 Sep, 15:48 UTC44d ago | 3 | halved by day 1 | 12.2 days | 0 |
| 10 | Sun 13 Sep, 19:40 UTC45d ago | 3 | NaN | 0.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 1337
- map
- Procedural Map
- size
- 2000
- seed
- 1337
Server
srv.info()- address
- 85.175.6.244:28400
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 18 Oct 2026, 02:14 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 76/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 16/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 76 on average | 146/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 69 on average | 97/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 9/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 60 on average | 296/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Rust take in the server rankings?
On seven-day player hours Rust is #8,489 overall and #2,137 in Europe, inside the top 38% of all ranked servers.
How many players does Rust hold at once?
The sample now reads 0 players for Rust, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 18:00 UTC, averaging 1 players.
Server facts
How well does Rust perform?
The 48-hour average is 59 server fps, with a low of 59. Entity numbers reached 14,819, and that includes buildings, deployables and the rest. The memory field tops out at 1,482 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Rust?
Rust network protocol 2635 and build 168909 on Windows is what Rust runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Rust, and is it up?
Rust reports itself online at the current refresh. Count back 10 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Rust hosted?
In Europe, Rust lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 85.175.6.244:28400.
Rules, settings, map
What rules and settings are recorded for Rust?
You will not find a gather rate in the string Rust. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Rust loaded?
The game generates the map on Rust: procedural, size 2,000, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Rust wipe, and on what schedule?
Once a month Rust wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 10 days 19 hours ago. The tags list wipes as monthly.
What is wipe day on Rust like?
Recent wipes averaged 4 players at their peak. Peak population on the latest wipe came 42 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.
Tags, lists
Where does Rust appear among Rust Data lists and filters?
These Rust Data lists include Rust: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the server tags on Rust?
These tags are published by Rust and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Rust?
Enter client.connect 85.175.6.244:28400 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
