Rust Data

rustdata.spaceservers85.190.128.11:10401.ipynb

Run all rust-data · live

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Online 85.190.128.11:10400 checked 11m ago

Zeraworld

Connect

srv = rust.server("85.190.128.11:10401")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #14,680 # top 66%
last wipe 3d ago # no schedule published
next wipe – # no wipe seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02.557.51020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 6738
Map of Zeraworld
map
Procedural Map
size
3500
seed
6738
Open on RustMaps

Server

srv.info()
address
85.190.128.11:10400
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 20:02 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average799/850
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average48/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average120/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average480/525
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average280/350
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average209/300

Quick answers

From the figures on this page.

Population data

How does Zeraworld compare in the rankings?

Rank #14,680 on seven-day player hours for Zeraworld, within the top 66% of all ranked servers.

How many players does Zeraworld hold at once?

The sample now reads 0 players for Zeraworld, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server data

How well does Zeraworld perform?

Averaged over 48 hours: 10 server fps, never under 9. Entity numbers reached 65,583, and that includes buildings, deployables and the rest. A high of 2,032 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Zeraworld?

Rust network protocol 2635 and build 168909 on Windows is what Zeraworld runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Zeraworld, and is it up?

The current sample puts Zeraworld online. The uptime it reports puts the last restart about 13 hours ago. Uptime of 100% across the last 3 full days: 72 hours of 72. The first row Rust Data holds for it is dated 23 October 2026.

Which location does Zeraworld run from?

There is no region published for Zeraworld. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 85.190.128.11:10400 is its address.

Settings and map

What rules and settings are recorded for Zeraworld?

You will not find a gather rate in the string Zeraworld. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has Zeraworld loaded?

The game generates the map on Zeraworld: procedural, size 3,500, seed 6738. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does Zeraworld wipe?

The record for Zeraworld holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 3 days 23 hours ago.

Lists and tags

Where does Zeraworld appear among Rust Data lists and filters?

These Rust Data lists include Zeraworld: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Zeraworld?

The game's server browser reads these tags from Zeraworld: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Zeraworld?

The manual route: launch Rust, F1, then client.connect 85.190.128.11:10400. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 93,191 players 11,886 servers online