Online 85.190.128.11:11600 checked 9m ago
Rust Server by nitrado.net
Connect
srv = rust.server("85.190.128.11:11601")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 6738
- map
- Procedural Map
- size
- 3500
- seed
- 6738
Server
srv.info()- address
- 85.190.128.11:11600
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 09:57 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 322/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 322/325 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 32/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 35/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 48/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 162/200 |
Quick answers
From the figures on this page.
Population
What position does Rust Server by nitrado.net take in the server rankings?
Rank #15,335 on seven-day player hours for Rust Server by nitrado.net, within the top 69% of all ranked servers.
How full does Rust Server by nitrado.net run?
The sample now reads 0 players for Rust Server by nitrado.net, out of 20 slots. Over the last seven days it averaged 0 players.
Server data
How well does Rust Server by nitrado.net perform?
Server fps over the last 48 hours averages 10; the floor is 4. Entity numbers reached 66,084, and that includes buildings, deployables and the rest. The memory field tops out at 2,003 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Rust Server by nitrado.net?
Rust network protocol 2635 and build 168909 on Windows is what Rust Server by nitrado.net runs. The protocol has to match before you can join, and Steam does the updating.
Is Rust Server by nitrado.net up, and what does its uptime show?
The current sample puts Rust Server by nitrado.net online. Count back 4 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 7 October 2026.
Which location does Rust Server by nitrado.net run from?
There is no region published for Rust Server by nitrado.net. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 85.190.128.11:11600 is its address.
Settings and map
Which settings and rules does Rust Server by nitrado.net run?
The name Rust Server by nitrado.net carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has Rust Server by nitrado.net loaded?
Size 3,500, seed 6738: the procedural map on Rust Server by nitrado.net, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Rust Server by nitrado.net wipe, and on what schedule?
A rhythm cannot be read from the wipes of Rust Server by nitrado.net on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days 23 hours ago.
Tags and filters
Where does Rust Server by nitrado.net appear among Rust Data lists and filters?
These Rust Data lists include Rust Server by nitrado.net: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Rust Server by nitrado.net hold?
Read by the game's server browser, the tags Rust Server by nitrado.net publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Rust Server by nitrado.net?
In Rust, F1 opens the console: type client.connect 85.190.128.11:11600. Launch Rust on this page does the same by opening the game through Steam and connecting.
