Rust Data

rustdata.spaceservers85.190.149.237:10601.ipynb

Run all rust-data · live

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Online 85.190.149.237:10600 checked 13m ago

Rust Server by nitrado.net

Connect

srv = rust.server("85.190.149.237:10601")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,338 # top 69%
last wipe 27d ago # no schedule published
next wipe 7d 10h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02.557.51009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 10hThu 5 Nov, 19:00 UTCFW force wipe
135d 10hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:00 UTC FW27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 6738
Map of Rust Server by nitrado.net
map
Procedural Map
size
4000
seed
6738
Open on RustMaps

Server

srv.info()
address
85.190.149.237:10600
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:00 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average280/300
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average230/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average20/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average21/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average26/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average107/200

Quick answers

From the figures on this page.

Population

How does Rust Server by nitrado.net compare in the rankings?

Player hours over seven days put Rust Server by nitrado.net at #15,338, in the top 69% of the ranked set.

What population does Rust Server by nitrado.net carry?

The sample now reads 0 players for Rust Server by nitrado.net, out of 50 slots. Over the last seven days it averaged 0 players.

Server data

How well does Rust Server by nitrado.net perform?

The 48-hour average is 10 server fps, with a low of 10. Buildings, deployables and all else in the world took the count as high as 92,623 entities. Memory peaked at 2,284 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Rust Server by nitrado.net on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Rust Server by nitrado.net. Steam updates your game for you, but the protocol must match to join.

Is Rust Server by nitrado.net up, and what does its uptime show?

The current sample puts Rust Server by nitrado.net online. Count back 1 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 1 October 2026.

Where does Rust Server by nitrado.net sit?

For Rust Server by nitrado.net, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.190.149.237:10600.

Rules, settings, map

Which settings and rules does Rust Server by nitrado.net run?

No gather rate appears in the name: Rust Server by nitrado.net. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on Rust Server by nitrado.net?

Rust Server by nitrado.net runs a procedural map of size 4,000 with seed 6738, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does Rust Server by nitrado.net wipe?

The only wipe Rust Server by nitrado.net takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 14 hours ago, and that is the one in play.

What is wipe day on Rust Server by nitrado.net like?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which Rust Data filters and lists contain Rust Server by nitrado.net?

On Rust Data, Rust Server by nitrado.net appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Rust Server by nitrado.net hold?

Read by the game's server browser, the tags Rust Server by nitrado.net publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Rust Server by nitrado.net?

In Rust, F1 opens the console: type client.connect 85.190.149.237:10600. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,162 players 11,632 servers online