Online 85.190.158.176:10200 checked 8m ago
Rust Server by nitrado.net
Connect
srv = rust.server("85.190.158.176:10201")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:23 UTC FW27d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 4269
- map
- Procedural Map
- size
- 4000
- seed
- 4269
Server
srv.info()- address
- 85.190.158.176:10200
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:23 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 162/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 148/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 15/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 19/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 69/200 |
Quick answers
From the figures on this page.
Player counts
How does Rust Server by nitrado.net compare in the rankings?
Player hours over seven days put Rust Server by nitrado.net at #9,753, in the top 44% of the ranked set.
How full does Rust Server by nitrado.net run?
The sample now reads 0 players for Rust Server by nitrado.net, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server data
How smoothly does Rust Server by nitrado.net run?
Server fps over the last 48 hours averages 10; the floor is 10. Buildings, deployables and all else in the world took the count as high as 97,438 entities. The memory field tops out at 2,402 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Rust Server by nitrado.net on?
Rust network protocol 2635 and build 168909 on Windows is what Rust Server by nitrado.net runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust Server by nitrado.net, and is it online now?
The current sample puts Rust Server by nitrado.net online. The uptime it reports puts the last restart about 20 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.
Which location does Rust Server by nitrado.net run from?
No region is published by Rust Server by nitrado.net. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.190.158.176:10200.
Rules, settings, map
Which settings and rules does Rust Server by nitrado.net run?
No gather rate appears in the name: Rust Server by nitrado.net. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Rust Server by nitrado.net selected?
Size 4,000, seed 4269: the procedural map on Rust Server by nitrado.net, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Rust Server by nitrado.net wipe, and on what schedule?
A single wipe each month, the force wipe, is all Rust Server by nitrado.net does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 11 hours ago.
On Rust Server by nitrado.net, what happens on wipe day?
Across recent wipes the busiest point averaged 3 players. Peak population on the latest wipe came 19 hours in.
Tags and filters
Which Rust Data filters and lists contain Rust Server by nitrado.net?
On Rust Data, Rust Server by nitrado.net appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust Server by nitrado.net?
Read by the game's server browser, the tags Rust Server by nitrado.net publishes are: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Rust Server by nitrado.net?
Enter client.connect 85.190.158.176:10200 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
