Offline 85.190.160.100:12500 checked 1d ago
Rust Server by nitrado.net
Connect
srv = rust.server("85.190.160.100:12501")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1111
- map
- Procedural Map
- size
- 3500
- seed
- 1111
Server
srv.info()- address
- 85.190.160.100:12500
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 21:22 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 509/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 443/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 0/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 65/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 0/250 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 26/250 |
Quick answers
From the figures on this page.
Population data
How does Rust Server by nitrado.net compare in the rankings?
Over the last seven days Rust Server by nitrado.net sits at #8,096 on player hours, in the top 36% of ranked servers.
How many players does Rust Server by nitrado.net hold at once?
Rust Server by nitrado.net returns no live count at this refresh, having last been seen 43 hours ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 19:00 UTC, averaging 1 players.
Server data
How well does Rust Server by nitrado.net perform?
The 48-hour average is 15 server fps, with a low of 10. Entity numbers reached 69,591, and that includes buildings, deployables and the rest. A high of 1,812 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Rust Server by nitrado.net run?
Rust network protocol 2635 and build 168909 on Windows is what Rust Server by nitrado.net runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Rust Server by nitrado.net, and is it online now?
Offline now for Rust Server by nitrado.net, last seen 43 hours ago. A restart about 16 hours ago is what its reported uptime implies. 92 of 120 hours up over the last 5 full days, or 77%. Its earliest recorded date in Rust Data is 23 October 2026.
In which location is Rust Server by nitrado.net hosted?
No region is published by Rust Server by nitrado.net. Rust Data does not look up where the machine stands; it shows where a server says it is. 85.190.160.100:12500 is its address.
Rules, settings, map
Which settings and rules does Rust Server by nitrado.net run?
No gather rate appears in the name: Rust Server by nitrado.net. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Rust Server by nitrado.net selected?
Size 3,500, seed 1111: the procedural map on Rust Server by nitrado.net, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Rust Server by nitrado.net wipe, and on what schedule?
Too few wipes are on record for Rust Server by nitrado.net to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 5 days 17 hours ago.
Lists and tags
Which Rust Data filters and lists contain Rust Server by nitrado.net?
On Rust Data, Rust Server by nitrado.net appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Rust Server by nitrado.net?
The game's server browser reads these tags from Rust Server by nitrado.net: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Rust Server by nitrado.net?
The manual route: launch Rust, F1, then client.connect 85.190.160.100:12500. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
