Online 85.190.160.9:10100 checked 12m ago
PAPPSIDAPPSI
Connect
srv = rust.server("85.190.160.9:10101")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:53 UTC FW27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 6738
- map
- Procedural Map
- size
- 3500
- seed
- 6738
Server
srv.info()- address
- 85.190.160.9:10100
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 17:53 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 321/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 199/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 36/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 23/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 53/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 69/200 |
Quick answers
From the figures on this page.
Population data
How does PAPPSIDAPPSI compare in the rankings?
Player hours over seven days put PAPPSIDAPPSI at #15,344, in the top 69% of the ranked set.
How full does PAPPSIDAPPSI run?
PAPPSIDAPPSI reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
About the server
What does performance look like on PAPPSIDAPPSI?
Server fps over the last 48 hours averages 10; the floor is 10. Buildings, deployables and all else in the world took the count as high as 66,547 entities. A high of 1,992 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does PAPPSIDAPPSI run?
Rust network protocol 2635 and build 168909 on Windows is what PAPPSIDAPPSI runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is PAPPSIDAPPSI, and is it up?
The current sample puts PAPPSIDAPPSI online. A restart about 18 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.
Where does PAPPSIDAPPSI sit?
There is no region published for PAPPSIDAPPSI. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 85.190.160.9:10100.
Settings and map
Which settings and rules does PAPPSIDAPPSI run?
The name PAPPSIDAPPSI carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has PAPPSIDAPPSI selected?
Size 3,500, seed 6738: the procedural map on PAPPSIDAPPSI, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does PAPPSIDAPPSI wipe, and on what schedule?
The only wipe PAPPSIDAPPSI takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 27 days 5 hours ago, and that is the one in play.
What is wipe day on PAPPSIDAPPSI like?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Where does PAPPSIDAPPSI appear among Rust Data lists and filters?
On Rust Data, PAPPSIDAPPSI appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on PAPPSIDAPPSI?
These tags are published by PAPPSIDAPPSI and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join PAPPSIDAPPSI?
In Rust, F1 opens the console: type client.connect 85.190.160.9:10100. Launch Rust on this page does the same by opening the game through Steam and connecting.
