Rust Data

rustdata.spaceservers85.190.160.9:10501.ipynb

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Offline 85.190.160.9:10500 checked 18h ago

>>TGC<<

Connect

srv = rust.server("85.190.160.9:10501")
print(srv.connect_command)

Right now

srv.summary()
players now 1/20 # 5% full
7-day average 1 # peak 2
rank #6,157 # top 28%
last wipe 14d ago # no schedule published
next wipe – # no wipe seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5221:0022:0020:0021:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304021:0022:0020:0021:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 6738
Map of >>TGC<<
map
Procedural Map
size
3500
seed
6738
Open on RustMaps

Server

srv.info()
address
85.190.160.9:10500
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 17:46 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average385/425
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average455/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average978/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average55/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average991/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average27/250

Quick answers

From the figures on this page.

Player counts

What position does >>TGC<< take in the server rankings?

Over the last seven days >>TGC<< sits at #6,157 on player hours, in the top 28% of ranked servers.

What population does >>TGC<< carry?

Offline now for >>TGC<<, with the last sample 18 hours ago. Over the last seven days it averaged 1 players and peaked at 2. The 48-hour sample puts the busiest hour at 21:00 UTC, averaging 2 players.

Server data

How well does >>TGC<< perform?

Server fps over the last 48 hours averages 32; the floor is 30. Buildings, deployables and all else in the world took the count as high as 65,251 entities. A high of 1,379 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on >>TGC<<?

Version Rust network protocol 2635 and build 168909 on Windows is reported by >>TGC<<. The protocol has to match before you can join, and Steam does the updating.

Is >>TGC<< up, and what does its uptime show?

>>TGC<< is offline at this refresh; the last response came 18 hours ago. A restart about 1 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 20 of 168, 12%. Its earliest recorded date in Rust Data is 14 October 2026.

Which location does >>TGC<< run from?

For >>TGC<<, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 85.190.160.9:10500.

Settings and map

Which rules apply on >>TGC<<, and what settings?

The name >>TGC<< carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has >>TGC<< selected?

Size 3,500, seed 6738: the procedural map on >>TGC<<, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does >>TGC<< wipe?

The record for >>TGC<< holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 14 days 23 hours ago.

Lists and tags

Which Rust Data filters and lists contain >>TGC<<?

These Rust Data lists include >>TGC<<: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on >>TGC<< hold?

These tags are published by >>TGC<< and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join >>TGC<<?

Enter client.connect 85.190.160.9:10500 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp20
Max players 20 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,350 players 11,893 servers online