Rust Data

rustdata.spaceservers85.190.161.109:26001.ipynb

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Offline 85.190.161.109:26000 checked 8h ago

Letsfail

premium

Connect

srv = rust.server("85.190.161.109:26001")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,310 # top 69%
last wipe 28d ago # no schedule published
next wipe 7d 0h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123419:0002:0010:0017:0002:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020019:0002:0010:0017:0002:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 0hThu 5 Nov, 19:00 UTCFW force wipe
135d 0hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:50 UTC FW28d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 2305
Map of Letsfail
map
Procedural Map
size
4000
seed
2305
Open on RustMaps

Server

srv.info()
address
85.190.161.109:26000
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 17:50 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average322/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average439/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average972/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average47/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average986/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average72/250

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Letsfail rank?

Player hours over seven days put Letsfail at #15,310, in the top 69% of the ranked set.

What population does Letsfail carry?

Offline now for Letsfail, with the last sample 8 hours ago. Over the last seven days it averaged 0 players.

About the server

How smoothly does Letsfail run?

Server fps over the last 48 hours averages 13; the floor is 9. Entity numbers reached 93,937, and that includes buildings, deployables and the rest. The memory field tops out at 2,345 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Letsfail on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Letsfail. Steam updates your game for you, but the protocol must match to join.

Is Letsfail up, and what does its uptime show?

Letsfail is offline at this refresh; the last response came 8 hours ago. The uptime it reports puts the last restart about 7 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Letsfail hosted?

For Letsfail, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 85.190.161.109:26000.

Rules, settings, map

Which settings and rules does Letsfail run?

The name Letsfail carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Joining requires Rust's premium status. VAC is running: Valve's anti-cheat is on.

Which map has Letsfail selected?

Letsfail runs a procedural map of size 4,000 with seed 2305, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Letsfail wipe, and on what schedule?

Once a month Letsfail wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 28 days ago.

On Letsfail, what happens on wipe day?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which lists on Rust Data hold Letsfail, and which filters?

On Rust Data, Letsfail appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.

Which meanings do the tags on Letsfail hold?

These tags are published by Letsfail and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^q (Premium): Joining requires Rust's premium status. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Letsfail?

In Rust, F1 opens the console: type client.connect 85.190.161.109:26000. Launch Rust on this page does the same by opening the game through Steam and connecting. Joining requires Rust's premium status.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp20
Max players The server lists 20 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^q
Premium Joining requires Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,852 players 11,890 servers online