Online 85.190.162.19:10100 checked 11m ago
Kosls
Connect
srv = rust.server("85.190.162.19:10101")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:55 UTC FW27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 6738
- map
- Procedural Map
- size
- 4000
- seed
- 6738
Server
srv.info()- address
- 85.190.162.19:10100
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 17:55 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 531 on average | 249/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 187/225 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 20/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 280 on average | 21/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 25/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 87/200 |
Quick answers
From the figures on this page.
Player counts
What position does Kosls take in the server rankings?
Rank #15,339 on seven-day player hours for Kosls, within the top 69% of all ranked servers.
How full does Kosls run?
Kosls reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players.
Server facts
How well does Kosls perform?
The 48-hour average is 10 server fps, with a low of 9. The entity count peaked at 92,693, covering buildings, deployables and the rest of the world. A high of 2,415 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Kosls?
Rust network protocol 2635 and build 168909 on Windows is what Kosls runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Kosls, and is it up?
Kosls reports itself online at the current refresh. The uptime it reports puts the last restart about 3 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Kosls hosted?
There is no region published for Kosls. Rust Data does not look up where the machine stands; it shows where a server says it is. 85.190.162.19:10100 is its address.
Rules, settings, map
Which settings and rules does Kosls run?
The name Kosls carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on Kosls?
The game generates the map on Kosls: procedural, size 4,000, seed 6738. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does Kosls wipe?
A single wipe each month, the force wipe, is all Kosls does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 13 hours ago, and that is the one in play.
What is wipe day on Kosls like?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does Kosls appear among Rust Data lists and filters?
These Rust Data lists include Kosls: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Kosls hold?
The game's server browser reads these tags from Kosls: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): 20 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Kosls?
In Rust, F1 opens the console: type client.connect 85.190.162.19:10100. Launch Rust on this page does the same by opening the game through Steam and connecting.
