Rust Data

rustdata.spaceservers85.193.35.184:28016.ipynb

Run all rust-data · live

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Offline 85.193.35.184:28015 checked 31d ago

Test

Connect

srv = rust.server("85.193.35.184:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,956 # top 71%
last wipe 44d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep26 Sep29 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
85.193.35.184:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
14 Sep 2026, 14:44 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average536/525
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average408/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average54/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average51/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average58/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average167/200

Quick answers

From the figures on this page.

Population data

How does Test compare in the rankings?

Over the last seven days Test sits at #16,956 on player hours, in the top 71% of ranked servers.

How full does Test run?

Offline now for Test, with the last sample 31 days 17 hours ago.

Server facts

What is the Rust version on Test?

Version Rust network protocol 2633 and build 163794 on Windows is reported by Test. The protocol has to match before you can join, and Steam does the updating.

How reliable is Test, and is it up?

Test is offline at this refresh; the last response came 31 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 21 September 2026.

Which location does Test run from?

No region is published by Test. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.193.35.184:28015.

Settings and map

Which rules apply on Test, and what settings?

The name Test carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Test selected?

A procedural map runs on Test, generated by the game.

Wipe schedule

When does Test wipe, and how often?

Too few wipes are on record for Test to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 44 days 21 hours ago.

Lists and tags

Where does Test appear among Rust Data lists and filters?

The Rust Data lists that Test fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Test?

These tags are published by Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): The server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Test?

Enter client.connect 85.193.35.184:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163794
Build The server runs build 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,310 players 11,773 servers online