Offline 85.194.78.1:28015 checked 34m ago
Server name on in-game server list
Connect
srv = rust.server("85.194.78.1:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 21:50 UTC2d ago | 1 | NaN | running | 0 |
| 1 | Mon 19 Oct, 23:39 UTC7d ago | 1 | halved by day 2 | 4.9 days | 1 |
| 2 | Tue 13 Oct, 16:45 UTC14d ago | 1 | held half | 6.3 days | 1 |
| 3 | Fri 18 Sep, 08:18 UTC39d ago | 1 | held half | 25.4 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 85.194.78.1:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 21:50 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 650/700 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 343 on average | 45/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 339 on average | 87/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 315 on average | 365/400 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 165/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 260 on average | 157/225 |
Quick answers
From the figures on this page.
Population
How does Server name on in-game server list compare in the rankings?
Player hours over seven days put Server name on in-game server list at #8,813, in the top 40% of the ranked set.
How full does Server name on in-game server list run?
The current row shows Server name on in-game server list offline; the last response was 34 minutes ago. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What Rust version does Server name on in-game server list run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Server name on in-game server list. Joining needs the same protocol on your game; Steam handles the update.
Is Server name on in-game server list up, and what does its uptime show?
Offline now for Server name on in-game server list, last seen 34 minutes ago. Over the last 7 full days the hours up number 28 of 168, 17%. Rust Data logged it first on 17 September 2026.
Where does Server name on in-game server list sit?
No region is published by Server name on in-game server list. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.194.78.1:28015.
Settings and map
What rules and settings are recorded for Server name on in-game server list?
No gather rate appears in the name: Server name on in-game server list. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has Server name on in-game server list loaded?
Server name on in-game server list runs a procedural map, which the game generates.
Wipe schedule
On what schedule does Server name on in-game server list wipe?
Server name on in-game server list wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 2 days 23 hours ago.
What is wipe day on Server name on in-game server list like?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 1 hours in. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. In the wipes where it did not hold, half was lost by day 2.
Tags, lists
Where does Server name on in-game server list appear among Rust Data lists and filters?
On Rust Data, Server name on in-game server list appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on Server name on in-game server list hold?
These tags are published by Server name on in-game server list and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Server name on in-game server list?
In Rust, F1 opens the console: type client.connect 85.194.78.1:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.