Offline 85.194.78.4:28015 checked 6d ago
Server name on in-game server list
Connect
srv = rust.server("85.194.78.4:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 85.194.78.4:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 23:39 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 487/525 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 28/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 49/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 238/275 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 91/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 98/150 |
Quick answers
From the figures on this page.
Population data
How does Server name on in-game server list compare in the rankings?
Rank #11,532 on seven-day player hours for Server name on in-game server list, within the top 52% of all ranked servers.
How full does Server name on in-game server list run?
The current row shows Server name on in-game server list offline; the last response was 6 days 2 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
Which Rust version is Server name on in-game server list on?
The build is Rust network protocol 2634 and build 167781 on Windows, run by Server name on in-game server list. Steam updates your game for you, but the protocol must match to join.
How reliable is Server name on in-game server list, and is it up?
The latest sample has Server name on in-game server list offline, with a last sighting 6 days 2 hours ago. Uptime of 0% across the last 5 full days: 0 hours of 120. The first row Rust Data holds for it is dated 21 October 2026.
Which location does Server name on in-game server list run from?
For Server name on in-game server list, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 85.194.78.4:28015.
Map and rules
What rules and settings are recorded for Server name on in-game server list?
The name Server name on in-game server list carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Server name on in-game server list selected?
A procedural map runs on Server name on in-game server list, generated by the game.
Wipes and dates
On what schedule does Server name on in-game server list wipe?
Too few wipes are on record for Server name on in-game server list to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 7 days 23 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold Server name on in-game server list, and which filters?
On Rust Data, Server name on in-game server list appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Server name on in-game server list?
Read by the game's server browser, the tags Server name on in-game server list publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Server name on in-game server list?
In Rust, F1 opens the console: type client.connect 85.194.78.4:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.