Offline 85.201.105.42:28015 checked 3d ago
Private Test Server
Connect
srv = rust.server("85.201.105.42:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 22:08 UTC3d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 85.201.105.42:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 22:08 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255/300 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Private Test Server rank?
Over the last seven days Private Test Server sits at #11,517 on player hours, in the top 52% of ranked servers.
How full does Private Test Server run?
Offline now for Private Test Server, with the last sample 3 days 17 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
Which Rust version is Private Test Server on?
Rust network protocol 2635 and build 169075 on Windows is what Private Test Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Private Test Server, and is it online now?
The latest sample has Private Test Server offline, with a last sighting 3 days 17 hours ago. Uptime of 3% across the last 7 full days: 5 hours of 168. The first row Rust Data holds for it is dated 20 October 2026.
Where does Private Test Server sit?
There is no region published for Private Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.201.105.42:28015.
Rules, settings, map
What rules and settings are recorded for Private Test Server?
You will not find a gather rate in the string Private Test Server. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on Private Test Server?
Private Test Server runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Private Test Server wipe?
Too few wipes are on record for Private Test Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 3 days 21 hours ago.
On Private Test Server, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain Private Test Server?
The Rust Data lists that Private Test Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Private Test Server hold?
The game's server browser reads these tags from Private Test Server: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs169075 (Build): Build number: 169075; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Private Test Server?
Enter client.connect 85.201.105.42:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.