Offline 85.201.223.70:20103 checked 1d ago
A Rust Server
Connect
srv = rust.server("85.201.223.70:20105")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1678991906
- map
- Procedural Map
- size
- 3000
- seed
- 1678991906
Server
srv.info()- address
- 85.201.223.70:20103
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 21:29 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 255/300 |
Quick answers
From the figures on this page.
Population
How does A Rust Server compare in the rankings?
Over the last seven days A Rust Server sits at #15,323 on player hours, in the top 69% of ranked servers.
How full does A Rust Server run?
A Rust Server returns no live count at this refresh, having last been seen 24 hours ago. Over the last seven days it averaged 0 players.
Server data
How smoothly does A Rust Server run?
Averaged over 48 hours: 75 server fps, never under 75. Entity numbers reached 45,000, and that includes buildings, deployables and the rest. Memory peaked at 979 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does A Rust Server run?
Rust network protocol 2635 and build 168674 on Linux is what A Rust Server runs. The protocol has to match before you can join, and Steam does the updating.
Is A Rust Server up, and what does its uptime show?
A Rust Server is offline at this refresh; the last response came 24 hours ago. The uptime it reports puts the last restart about 15 minutes ago. Uptime of 21% across the last 7 full days: 35 hours of 168. The first row Rust Data holds for it is dated 20 October 2026.
Which location does A Rust Server run from?
There is no region published for A Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 85.201.223.70:20103 is its address.
Rules, settings, map
What rules and settings are recorded for A Rust Server?
You will not find a gather rate in the string A Rust Server. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has A Rust Server selected?
The game generates the map on A Rust Server: procedural, size 3,000, seed 1678991906. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does A Rust Server wipe?
Too few wipes are on record for A Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 7 days 22 hours ago.
Tags and filters
Which Rust Data filters and lists contain A Rust Server?
These Rust Data lists include A Rust Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on A Rust Server?
These tags are published by A Rust Server and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168674 (Build): Build number: 168674; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into A Rust Server?
Enter client.connect 85.201.223.70:20103 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/channels/944667982980845648/1462432917253783736 is the website recorded for it.