Rust Data

rustdata.spaceservers85.203.54.128:28017.ipynb

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Offline 85.203.54.128:28015 checked 1d ago

EV LAB

Connect

srv = rust.server("85.203.54.128:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 1 # peak 1
rank #12,407 # top 56%
last wipe 1d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75117:0018:0019:00Wiped Tue 27 Oct, 17:31 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 18:14 UTC1d ago NaN NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
85.203.54.128:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 18:45 UTC
hostname
–
first seen
27 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average232/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average310/325
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average24/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average24/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average50/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average142/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does EV LAB rank?

Player hours over seven days put EV LAB at #12,407, in the top 56% of the ranked set.

How full does EV LAB run?

EV LAB returns no live count at this refresh, having last been seen 38 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 1 players.

Server facts

What is the Rust version on EV LAB?

Rust network protocol 2635 and build 168909 on Windows is what EV LAB runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is EV LAB, and is it online now?

Offline now for EV LAB, last seen 38 hours ago. 0 of 24 hours up over the last 1 full day, or 0%. Its earliest recorded date in Rust Data is 27 October 2026.

Which location does EV LAB run from?

No region is published by EV LAB. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.203.54.128:28015.

Settings and map

What rules and settings are recorded for EV LAB?

The name EV LAB carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. The VAC field reads off.

Wipe data

When does EV LAB wipe, and on what schedule?

The record for EV LAB holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 38 hours ago.

Tags and filters

Which lists on Rust Data hold EV LAB, and which filters?

On Rust Data, EV LAB appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on EV LAB?

The game's server browser reads these tags from EV LAB: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into EV LAB?

Enter client.connect 85.203.54.128:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players The server lists 5 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,738 players 11,679 servers online