Offline 85.203.54.128:28015 checked 1d ago
EV LAB
Connect
srv = rust.server("85.203.54.128:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 18:14 UTC1d ago | NaN | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 85.203.54.128:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 18:45 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 232/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 310/325 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 24/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 24/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 50/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 142/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does EV LAB rank?
Player hours over seven days put EV LAB at #12,407, in the top 56% of the ranked set.
How full does EV LAB run?
EV LAB returns no live count at this refresh, having last been seen 38 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 1 players.
Server facts
What is the Rust version on EV LAB?
Rust network protocol 2635 and build 168909 on Windows is what EV LAB runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is EV LAB, and is it online now?
Offline now for EV LAB, last seen 38 hours ago. 0 of 24 hours up over the last 1 full day, or 0%. Its earliest recorded date in Rust Data is 27 October 2026.
Which location does EV LAB run from?
No region is published by EV LAB. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.203.54.128:28015.
Settings and map
What rules and settings are recorded for EV LAB?
The name EV LAB carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. The VAC field reads off.
Wipe data
When does EV LAB wipe, and on what schedule?
The record for EV LAB holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 38 hours ago.
Tags and filters
Which lists on Rust Data hold EV LAB, and which filters?
On Rust Data, EV LAB appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on EV LAB?
The game's server browser reads these tags from EV LAB: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into EV LAB?
Enter client.connect 85.203.54.128:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.