Offline 85.204.18.46:28015 checked 26d ago
Hell and Heaven
Connect
srv = rust.server("85.204.18.46:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 04:13 UTC27d ago | 0 | NaN | running | 0 |
| 1 | Wed 30 Sep, 18:23 UTC28d ago | 0 | NaN | 1.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 85.204.18.46:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 04:13 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 147/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 116/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 13/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 18/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 13/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 29/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Hell and Heaven rank?
Player hours over seven days put Hell and Heaven at #15,934, in the top 70% of the ranked set.
How full does Hell and Heaven run?
Hell and Heaven returns no live count at this refresh, having last been seen 26 days 12 hours ago.
Server data
What is the Rust version on Hell and Heaven?
The build is Rust network protocol 2634 and build 166494 on Windows, run by Hell and Heaven. Steam updates your game for you, but the protocol must match to join.
Is Hell and Heaven up, and what does its uptime show?
The latest sample has Hell and Heaven offline, with a last sighting 26 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 30 September 2026.
Which location does Hell and Heaven run from?
There is no region published for Hell and Heaven. Rust Data does not look up where the machine stands; it shows where a server says it is. 85.204.18.46:28015 is its address.
Rules, settings, map
Which rules apply on Hell and Heaven, and what settings?
The name Hell and Heaven carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has Hell and Heaven selected?
Hell and Heaven runs a procedural map, which the game generates.
Wipe schedule
When does Hell and Heaven wipe, and how often?
A rhythm cannot be read from the wipes of Hell and Heaven on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days ago.
On Hell and Heaven, what happens on wipe day?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does Hell and Heaven appear among Rust Data lists and filters?
On Rust Data, Hell and Heaven appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Hell and Heaven?
The game's server browser reads these tags from Hell and Heaven: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): The server runs build 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Hell and Heaven?
Enter client.connect 85.204.18.46:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.