Rust Data

rustdata.spaceservers85.221.130.147:28017.ipynb

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Offline 85.221.130.147:28015 checked 16d ago

[EU] Tim! | Weekly

moddedoxide

Connect

srv = rust.server("85.221.130.147:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #14,636 # top 66%
last wipe 16d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
85.221.130.147:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 21:30 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average125/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average178/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average139/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average53/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average15/1000

Quick answers

From the figures on this page.

Player counts

How does [EU] Tim! | Weekly compare in the rankings?

Rank #14,636 on seven-day player hours for [EU] Tim! | Weekly, within the top 66% of all ranked servers.

How many players does [EU] Tim! | Weekly hold at once?

Offline now for [EU] Tim! | Weekly, with the last sample 16 days 12 hours ago.

Server data

What Rust version does [EU] Tim! | Weekly run?

Version Rust network protocol 2634 and build 167398 on Windows is reported by [EU] Tim! | Weekly. Steam updates your game for you, but the protocol must match to join.

How reliable is [EU] Tim! | Weekly, and is it online now?

Offline now for [EU] Tim! | Weekly, last seen 16 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 11 October 2026.

Where does [EU] Tim! | Weekly sit?

No region tag is published by [EU] Tim! | Weekly, though its name points to Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 85.221.130.147:28015.

Rules, settings, map

Which rules apply on [EU] Tim! | Weekly, and what settings?

The name [EU] Tim! | Weekly carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has [EU] Tim! | Weekly selected?

A procedural map runs on [EU] Tim! | Weekly, generated by the game.

Wipes and dates

When does [EU] Tim! | Weekly wipe, and on what schedule?

Too few wipes are on record for [EU] Tim! | Weekly to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 16 days 13 hours ago, and that is the one in play.

Tags and filters

Where does [EU] Tim! | Weekly appear among Rust Data lists and filters?

On Rust Data, [EU] Tim! | Weekly appears in these lists: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on [EU] Tim! | Weekly hold?

Read by the game's server browser, the tags [EU] Tim! | Weekly publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): The server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to [EU] Tim! | Weekly?

In Rust, F1 opens the console: type client.connect 85.221.130.147:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build The server runs build 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,997 players 11,688 servers online