Rust Data

rustdata.spaceservers85.228.42.248:28017.ipynb

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Offline 85.228.42.248:28015 checked 13h ago

[BBB].[N00B].[1]PVE.Friendly.Players

pve

Connect

srv = rust.server("85.228.42.248:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/16 # 0% full
7-day average 0 # peak 1
rank #8,214 # top 37%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123407:0014:0021:0003:0010:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020007:0014:0021:0003:0010:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4321 · seed 793197
Map of [BBB].[N00B].[1]PVE.Friendly.Players
map
Procedural Map
size
4321
seed
793197
Open on RustMaps

Server

srv.info()
address
85.228.42.248:28015
region
–
max players
16
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 22:22 UTC
hostname
–
first seen
11 Oct 2026

About this server · in its own words

print(srv.description)
PVE players cant loot houses or kill other players, but animals are dangerous and so dont sleep in open ! Practice building, shooting NPC, looting monuments and dont forget to have fun. No wolfs NO PVP !

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average27/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average4/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average30/200
3【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average24/200
4[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average14/150
5[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average0/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does [BBB].[N00B].[1]PVE.Friendly.Players rank?

Rank #8,214 on seven-day player hours for [BBB].[N00B].[1]PVE.Friendly.Players, within the top 37% of all ranked servers.

How full does [BBB].[N00B].[1]PVE.Friendly.Players run?

[BBB].[N00B].[1]PVE.Friendly.Players returns no live count at this refresh, having last been seen 13 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

How smoothly does [BBB].[N00B].[1]PVE.Friendly.Players run?

The 48-hour average is 96 server fps, with a low of 75. The entity count peaked at 108,223, covering buildings, deployables and the rest of the world. A high of 3,432 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does [BBB].[N00B].[1]PVE.Friendly.Players run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by [BBB].[N00B].[1]PVE.Friendly.Players. Steam updates your game for you, but the protocol must match to join.

How reliable is [BBB].[N00B].[1]PVE.Friendly.Players, and is it up?

Offline now for [BBB].[N00B].[1]PVE.Friendly.Players, last seen 13 hours ago. A restart about 32 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 162 of 168, 96%. The first row Rust Data holds for it is dated 11 October 2026.

Which location does [BBB].[N00B].[1]PVE.Friendly.Players run from?

For [BBB].[N00B].[1]PVE.Friendly.Players, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 85.228.42.248:28015 is its address.

Rules, settings, map

What rules and settings are recorded for [BBB].[N00B].[1]PVE.Friendly.Players?

No gather rate appears in the name: [BBB].[N00B].[1]PVE.Friendly.Players. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has [BBB].[N00B].[1]PVE.Friendly.Players loaded?

[BBB].[N00B].[1]PVE.Friendly.Players runs a procedural map of size 4,321 with seed 793197, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does [BBB].[N00B].[1]PVE.Friendly.Players wipe, and how often?

The record for [BBB].[N00B].[1]PVE.Friendly.Players holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days 7 hours ago.

Tags and filters

Which Rust Data filters and lists contain [BBB].[N00B].[1]PVE.Friendly.Players?

The Rust Data lists that [BBB].[N00B].[1]PVE.Friendly.Players fits are: Rust community servers, unfiltered and Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the server tags on [BBB].[N00B].[1]PVE.Friendly.Players?

These tags are published by [BBB].[N00B].[1]PVE.Friendly.Players and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp16 (Max players): 16 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into [BBB].[N00B].[1]PVE.Friendly.Players?

Enter client.connect 85.228.42.248:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp16,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp16
Max players 16 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,246 players 11,617 servers online