Rust Data

rustdata.spaceservers85.228.95.55:21995.ipynb

Run all rust-data · live

‹ All servers

Offline 85.228.95.55:21996 checked 1d ago

My Rust server | Powered by AMP

Connect

srv = rust.server("85.228.95.55:21995")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,388 # top 70%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0000:0004:0007:0011:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608021:0000:0004:0007:0011:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct15 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 17:52 UTC25d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 6738
Map of My Rust server | Powered by AMP
map
Procedural Map
size
4500
seed
6738
Open on RustMaps

Server

srv.info()
address
85.228.95.55:21996
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 17:52 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average762/825
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average51/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average110/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average414/500
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average237/300
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average181/300

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Rust server | Powered by AMP rank?

Player hours over seven days put My Rust server | Powered by AMP at #15,388, in the top 70% of the ranked set.

How many players does My Rust server | Powered by AMP hold at once?

My Rust server | Powered by AMP returns no live count at this refresh, having last been seen 30 hours ago. Over the last seven days it averaged 0 players.

Server data

How well does My Rust server | Powered by AMP perform?

Server fps over the last 48 hours averages 68; the floor is 56. The entity count peaked at 111,031, covering buildings, deployables and the rest of the world. A high of 5,499 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on My Rust server | Powered by AMP?

Rust network protocol 2634 and build 167781 on Linux is what My Rust server | Powered by AMP runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Rust server | Powered by AMP, and is it up?

My Rust server | Powered by AMP is offline at this refresh; the last response came 30 hours ago. A restart about 11 days 22 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 159 of 168, 95%. The first row Rust Data holds for it is dated 26 September 2026.

Where does My Rust server | Powered by AMP sit?

No region is published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 85.228.95.55:21996.

Rules, settings, map

What rules and settings are recorded for My Rust server | Powered by AMP?

The name My Rust server | Powered by AMP carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on My Rust server | Powered by AMP?

My Rust server | Powered by AMP runs a procedural map of size 4,500 with seed 6738, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does My Rust server | Powered by AMP wipe, and on what schedule?

A rhythm cannot be read from the wipes of My Rust server | Powered by AMP on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 2 hours ago.

What is wipe day on My Rust server | Powered by AMP like?

Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 1 hours after it began.

Tags and filters

Which Rust Data filters and lists contain My Rust server | Powered by AMP?

On Rust Data, My Rust server | Powered by AMP appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Rust server | Powered by AMP?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into My Rust server | Powered by AMP?

The manual route: launch Rust, F1, then client.connect 85.228.95.55:21996. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 86,491 players 11,867 servers online