Online EU 85.233.150.44:35010 checked 14m ago
Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]
Connect
srv = rust.server("85.233.150.44:35012")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 24% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.
Wipe schedule · a steady gap
srv.wipe_schedule()
Next wipe Friday 30 October, 15:32 UTC, in 2d 11h. # Every 7 days 4 hours · medium confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 2d 11h | Fri 30 Oct, 15:32 UTC | wipe |
| 1 | 8d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 9d 15h | Fri 6 Nov, 19:17 UTC | wipe |
| 3 | 16d 19h | Fri 13 Nov, 23:02 UTC | wipe |
| 4 | 23d 23h | Sat 21 Nov, 02:48 UTC | wipe |
| 5 | 31d 2h | Sat 28 Nov, 06:33 UTC | wipe |
| 6 | 36d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 38d 6h | Sat 5 Dec, 10:18 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 11:46 UTC4d ago | 2 | NaN | running | 0 |
| 1 | Fri 16 Oct, 08:01 UTC11d ago | 4 | halved by day 3 | 7.2 days | 0 |
| 2 | Thu 8 Oct, 16:07 UTC19d ago | 4 | halved by day 5 | 7.7 days | 0 |
| 3 | Fri 2 Oct, 12:56 UTC25d ago | 5 | halved by day 4 | 6.1 days | 0 |
| 4 | Fri 25 Sep, 03:33 UTC33d ago | 3 | halved by day 1 | 7.4 days | 0 |
| 5 | Thu 17 Sep, 19:33 UTC40d ago | 3 | halved by day 4 | 7.3 days | 4 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3700 · seed 2090362659
- map
- Procedural Map
- size
- 3700
- seed
- 2090362659
Server
srv.info()- address
- 85.233.150.44:35010
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 23 Oct 2026, 11:46 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 77 on average | 23/150 |
| 1 | PROSTOJ CLASSIC #5 [X10|SKINS] | EU · groups of 100+ · 10x · biweekly · 10 on average | 2/100 |
| 2 | [EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTS | EU · groups of 8+ · 10x · biweekly · 3 on average | 1/50 |
| 3 | Turbo Rust 10x | PvP | MyMini | SkinBox | x10 | EU · groups of 20+ · 10x · biweekly · 2 on average | 0/200 |
| 4 | Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 341 on average | 75/100 |
| 5 | KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 149 on average | 15/400 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] rank?
On seven-day player hours Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] is #5,427 overall and #1,785 in Europe, inside the top 24% of all ranked servers.
What population does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] carry?
The sample now reads 0 players for Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10], out of 100 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 06:00 UTC, mean 2 players.
About the server
What does performance look like on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?
The 48-hour average is 57 server fps, with a low of 24. Entity numbers reached 82,608, and that includes buildings, deployables and the rest. The memory field tops out at 3,251 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] run?
Rust network protocol 2635 and build 168909 on Linux is what Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10], and is it online now?
Online is the state at the latest refresh for Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]. The uptime it reports puts the last restart about 25 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] sit?
With its EU tag, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.233.150.44:35010.
Rules, settings, map
Which settings and rules does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] run?
10x gather is what the name states, and the name is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] selected?
Size 3,700, seed 2090362659: the procedural map on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10], generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] wipe?
The gap between wipes on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] has lately averaged about 7.3 days. Friday 30 October at 15:32 UTC is when the next wipe is due. A new world was started 4 days 15 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.
What is wipe day on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] like?
Recent wipes averaged 3 players at their peak. The crowd on the latest wipe topped out 8 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 4.
Tags, lists
Which lists on Rust Data hold Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10], and which filters?
On Rust Data, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] appears in these lists: EU Rust servers, Modded Rust servers and 10x Rust servers: the live sample. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
Which meanings do the tags on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] hold?
Read by the game's server browser, the tags Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): The cycle is fourteen days; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?
The manual route: launch Rust, F1, then client.connect 85.233.150.44:35010. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. http://cloudrust.ru/ is the website recorded for it.
