Rust Data

rustdata.spaceservers85.233.150.44:35012.ipynb

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Online EU 85.233.150.44:35010 checked 14m ago

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]

10x biweekly wipes moddedoxide

Connect

srv = rust.server("85.233.150.44:35012")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #5,427 # top 24% · #1785 in EU
last wipe 4d ago # biweekly schedule
next wipe 2d 11h # Fri 30 Oct, 15:32 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5204:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 24% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.

Wipe schedule · a steady gap

srv.wipe_schedule()

Next wipe Friday 30 October, 15:32 UTC, in 2d 11h. # Every 7 days 4 hours · medium confidence

usual gap7.3 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 4

Coming wipes

inatkind
02d 11hFri 30 Oct, 15:32 UTCwipe
18d 15hThu 5 Nov, 19:00 UTCFW force wipe
29d 15hFri 6 Nov, 19:17 UTCwipe
316d 19hFri 13 Nov, 23:02 UTCwipe
423d 23hSat 21 Nov, 02:48 UTCwipe
531d 2hSat 28 Nov, 06:33 UTCwipe
636d 15hThu 3 Dec, 19:00 UTCFW force wipe
738d 6hSat 5 Dec, 10:18 UTCwipe

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 11:46 UTC4d ago 2 NaN running 0
1 Fri 16 Oct, 08:01 UTC11d ago 4 halved by day 3 7.2 days 0
2 Thu 8 Oct, 16:07 UTC19d ago 4 halved by day 5 7.7 days 0
3 Fri 2 Oct, 12:56 UTC25d ago 5 halved by day 4 6.1 days 0
4 Fri 25 Sep, 03:33 UTC33d ago 3 halved by day 1 7.4 days 0
5 Thu 17 Sep, 19:33 UTC40d ago 3 halved by day 4 7.3 days 4

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3700 · seed 2090362659
Map of Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]
map
Procedural Map
size
3700
seed
2090362659
Open on RustMaps

Server

srv.info()
address
85.233.150.44:35010
region
EU
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
23 Oct 2026, 11:46 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Добро пожаловать на сервер Cloud #1 Карта:Procedural Увеличеные рейты: 10x Дата вайпа: 23.10 Продолжительность вайпа: раз в неделю Дискорд сервер: discord.gg/4qdMrnF Телеграм канал: t.me/cloudrust Сайт сервера: cloudrust.ru Группа ВК: vk.com/cloud9rust

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average23/150
1PROSTOJ CLASSIC #5 [X10|SKINS]EU · groups of 100+ · 10x · biweekly · 10 on average2/100
2[EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTSEU · groups of 8+ · 10x · biweekly · 3 on average1/50
3Turbo Rust 10x | PvP | MyMini | SkinBox | x10EU · groups of 20+ · 10x · biweekly · 2 on average0/200
4Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 341 on average75/100
5KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 149 on average15/400

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] rank?

On seven-day player hours Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] is #5,427 overall and #1,785 in Europe, inside the top 24% of all ranked servers.

What population does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] carry?

The sample now reads 0 players for Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10], out of 100 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 06:00 UTC, mean 2 players.

About the server

What does performance look like on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?

The 48-hour average is 57 server fps, with a low of 24. Entity numbers reached 82,608, and that includes buildings, deployables and the rest. The memory field tops out at 3,251 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] run?

Rust network protocol 2635 and build 168909 on Linux is what Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10], and is it online now?

Online is the state at the latest refresh for Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]. The uptime it reports puts the last restart about 25 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Where does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] sit?

With its EU tag, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.233.150.44:35010.

Rules, settings, map

Which settings and rules does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] run?

10x gather is what the name states, and the name is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] selected?

Size 3,700, seed 2090362659: the procedural map on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10], generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] wipe?

The gap between wipes on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] has lately averaged about 7.3 days. Friday 30 October at 15:32 UTC is when the next wipe is due. A new world was started 4 days 15 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.

What is wipe day on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] like?

Recent wipes averaged 3 players at their peak. The crowd on the latest wipe topped out 8 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 4.

Tags, lists

Which lists on Rust Data hold Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10], and which filters?

On Rust Data, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] appears in these lists: EU Rust servers, Modded Rust servers and 10x Rust servers: the live sample. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

Which meanings do the tags on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] hold?

Read by the game's server browser, the tags Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): The cycle is fourteen days; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?

The manual route: launch Rust, F1, then client.connect 85.233.150.44:35010. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. http://cloudrust.ru/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,576 players 11,621 servers online