Rust Data

rustdata.spaceservers85.233.150.44:35027.ipynb

Run all rust-data · live

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Online 85.233.150.44:35025 checked 7m ago

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]

2x moddedoxide

Connect

srv = rust.server("85.233.150.44:35027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #6,937 # top 31%
last wipe 12d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75103:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5.5

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 11:50 UTC12d ago 3 NaN running 0
1 Fri 2 Oct, 12:58 UTC26d ago 1 halved by day 2 14 days 0
2 Sat 19 Sep, 11:22 UTC39d ago 3 halved by day 9 13.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3700 · seed 1595316433
Map of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]
map
Procedural Map
size
3700
seed
1595316433
Open on RustMaps

Server

srv.info()
address
85.233.150.44:35025
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 11:50 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Добро пожаловать на сервер Cloud #4 Карта: Procedural Дата вайпа: 16.10 Продолжительность вайпа: раз в месяц Дискорд сервер: discord.gg/4qdMrnF Телеграм канал: t.me/cloudrust Сайт сервера: cloudrust.ru Группа ВК: vk.com/cloud9rust

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 804 on average270/350
1Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 599 on average128/150
2Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 370 on average146/200
3EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 349 on average43/150
4Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 329 on average392/430
5MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 313 on average43/1000

Quick answers

From the figures on this page.

Player counts

How does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] compare in the rankings?

Rank #6,937 on seven-day player hours for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], within the top 31% of all ranked servers.

How full does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] run?

Current row: 0 players on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], against 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 00:00 UTC is the busiest, at 1 players.

About the server

How well does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] perform?

Server fps over the last 48 hours averages 60; the floor is 52. The entity count peaked at 83,319, covering buildings, deployables and the rest of the world. The memory field tops out at 3,683 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], and is it online now?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] reports itself online at the current refresh. The uptime it reports puts the last restart about 2 days ago. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] hosted?

For Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.233.150.44:35025.

Settings and map

Which rules apply on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], and what settings?

2x gather is what the name states, and the name is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] selected?

The game generates the map on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]: procedural, size 3,700, seed 1595316433. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] wipe, and how often?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 12 days 15 hours ago.

What is wipe day on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] like?

Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 47 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 5.5.

Tags and filters

Where does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] appear among Rust Data lists and filters?

The Rust Data lists that Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] fits are: Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the server tags on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

These tags are published by Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

In Rust, F1 opens the console: type client.connect 85.233.150.44:35025. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at http://cloudrust.ru/.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,352 players 11,696 servers online