Rust Data

rustdata.spaceservers85.234.204.103:50081.ipynb

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Offline 85.234.204.103:50080 checked 3d ago

test.pvdw.io

Connect

srv = rust.server("85.234.204.103:50081")
print(srv.connect_command)

Right now

srv.summary()
players now 1/30 # 3% full
7-day average 0 # peak 1
rank #14,004 # top 63%
last wipe 3d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 23:28 UTC3d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1103970972
Map of test.pvdw.io
map
Procedural Map
size
3000
seed
1103970972
Open on RustMaps

Server

srv.info()
address
85.234.204.103:50080
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 23:28 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average338/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average441/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average979/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average46/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average985/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average64/250

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does test.pvdw.io rank?

Rank #14,004 on seven-day player hours for test.pvdw.io, within the top 63% of all ranked servers.

What population does test.pvdw.io carry?

test.pvdw.io returns no live count at this refresh, having last been seen 3 days 19 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server data

Which Rust version is test.pvdw.io on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by test.pvdw.io. The protocol has to match before you can join, and Steam does the updating.

Is test.pvdw.io up, and what does its uptime show?

The latest sample has test.pvdw.io offline, with a last sighting 3 days 19 hours ago. Over the last 3 full days the hours up number 0 of 72, 0%. Its earliest recorded date in Rust Data is 25 October 2026.

In which location is test.pvdw.io hosted?

There is no region published for test.pvdw.io. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 85.234.204.103:50080 is its address.

Map and rules

What rules and settings are recorded for test.pvdw.io?

The name test.pvdw.io carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. The VAC field reads off.

What is the map on test.pvdw.io?

Size 3,000, seed 1103970972: the procedural map on test.pvdw.io, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does test.pvdw.io wipe, and on what schedule?

Too few wipes are on record for test.pvdw.io to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 3 days 19 hours ago, and that is the one in play.

What is wipe day on test.pvdw.io like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which Rust Data filters and lists contain test.pvdw.io?

These Rust Data lists include test.pvdw.io: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on test.pvdw.io?

Read by the game's server browser, the tags test.pvdw.io publishes are: gmvanilla (Game mode): Survival in vanilla form; mp30 (Max players): Slot count: 30; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into test.pvdw.io?

The manual route: launch Rust, F1, then client.connect 85.234.204.103:50080. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://www.pvdw.io.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp30
Max players Slot count: 30.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,803 players 11,888 servers online