Rust Data

rustdata.spaceservers85.234.69.39:29512.ipynb

Run all rust-data · live

‹ All servers

Online 85.234.69.39:29511 checked 13m ago

az Server gamever.io

Connect

srv = rust.server("85.234.69.39:29512")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 118d ago # no schedule published
next wipe – # no wipe seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 12345
Map of az Server gamever.io
map
Procedural Map
size
2500
seed
12345
Open on RustMaps

Server

srv.info()
address
85.234.69.39:29511
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
3 Jul 2026, 11:40 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average434/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average457/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average981/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average64/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average23/250

Quick answers

From the figures on this page.

Population

What position does az Server gamever.io take in the server rankings?

Rank #15,341 on seven-day player hours for az Server gamever.io, within the top 69% of all ranked servers.

What population does az Server gamever.io carry?

az Server gamever.io reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players.

Server facts

How smoothly does az Server gamever.io run?

Averaged over 48 hours: 144 server fps, never under 143. The entity count peaked at 29,341, covering buildings, deployables and the rest of the world. Memory peaked at 3,354 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is az Server gamever.io on?

Version Rust network protocol 2631 and build 156658 on Linux is reported by az Server gamever.io. The protocol has to match before you can join, and Steam does the updating.

How reliable is az Server gamever.io, and is it up?

The current sample puts az Server gamever.io online. The uptime it reports puts the last restart about 15 days 17 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is az Server gamever.io hosted?

For az Server gamever.io, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.234.69.39:29511.

Settings and map

What rules and settings are recorded for az Server gamever.io?

The name az Server gamever.io carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has az Server gamever.io selected?

Size 2,500, seed 12345: the procedural map on az Server gamever.io, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does az Server gamever.io wipe, and how often?

Too few wipes are on record for az Server gamever.io to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 118 days 4 hours ago.

Tags and filters

Which lists on Rust Data hold az Server gamever.io, and which filters?

The Rust Data lists that az Server gamever.io fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on az Server gamever.io hold?

These tags are published by az Server gamever.io and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2631 (Protocol): Protocol 2631 is required; a different game version cannot connect; cs156658 (Build): Recorded game build: 156658; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into az Server gamever.io?

Enter client.connect 85.234.69.39:29511 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://gamever.io is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2631,gmvanilla,cs156658,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp20
Max players The server lists 20 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2631
Protocol Protocol 2631 is required; a different game version cannot connect.
cs156658
Build Recorded game build: 156658.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 95,389 players 11,875 servers online