Rust Data

rustdata.spaceservers85.236.187.70:28017.ipynb

Run all rust-data · live

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Offline 85.236.187.70:28015 checked 21d ago

Rust Local Test

Connect

srv = rust.server("85.236.187.70:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #13,775 # top 61%
last wipe 21d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
85.236.187.70:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 13:53 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average266/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average20/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average35/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average127/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average46/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average48/100

Quick answers

From the figures on this page.

Population data

What position does Rust Local Test take in the server rankings?

Over the last seven days Rust Local Test sits at #13,775 on player hours, in the top 61% of ranked servers.

How full does Rust Local Test run?

Rust Local Test returns no live count at this refresh, having last been seen 21 days 11 hours ago.

Server data

Which Rust version is Rust Local Test on?

Rust network protocol 2634 and build 166652 on Windows is what Rust Local Test runs. The protocol has to match before you can join, and Steam does the updating.

Is Rust Local Test up, and what does its uptime show?

Rust Local Test is offline at this refresh; the last response came 21 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 6 October 2026.

In which location is Rust Local Test hosted?

For Rust Local Test, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 85.236.187.70:28015 is its address.

Map and rules

Which settings and rules does Rust Local Test run?

You will not find a gather rate in the string Rust Local Test. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC off.

Which map has Rust Local Test loaded?

A procedural map runs on Rust Local Test, generated by the game.

Wipe data

When does Rust Local Test wipe, and how often?

The record for Rust Local Test holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 21 days 12 hours ago.

Lists and tags

Where does Rust Local Test appear among Rust Data lists and filters?

These Rust Data lists include Rust Local Test: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rust Local Test?

These tags are published by Rust Local Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Rust Local Test?

Enter client.connect 85.236.187.70:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players The server lists 1 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Build number: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,774 players 11,660 servers online